1、字体类型
对于创造不同字体的文字类型时,每一个类型都得重新定义CFont 和 CStatic
CStatic m_cstatic_title;// 标题名
CStatic m_CStatic_sys_status;
CFont m_Font;
CFont m_Font_Static;
CBrush m_brush;//保存控件的背景颜色
//【3】界面美化
m_Font.CreatePointFont(380, _T("华文琥珀"));
m_cstatic_title.SetFont(&m_Font);
m_brush.CreateSolidBrush(RGB(0, 0, 0));//设置画刷的颜色
m_Font_Static.CreatePointFont(200, _T("黑体"));
m_CStatic_sys_status.SetFont(&m_Font_Static);