一、STM32应用linux内核链表
在此之前,已经对Linux内核链表已经移植过一次。不过是针对Windows平台,下面是链接:https://blog.csdn.net/qq_36883460/article/details/105330799
链表是非常重要的数据结构,针对不同的情况使用不同数据结构,去解决不同的问题。它的优点:动态删除数据单元,不需要移动元素,存储空间可以不连续(与数组相比)。
1、开发环境
使用的开发板:正点原子开发板战舰V3
单片机型号:STM32F103ZET6
开发软件平台:Keil 5
下载linux内核版本:4.19.144 大小:98.64MB
内核代码查看使用软件:Source Insight 4.0
2、移植
由于Keil 5编译从/linux-4.19.144/include/list.h直接复制过来代码有些问题需要修改,要从这些定义头文件里面复制相关代码出来,并加以修改。。
list.h文件里面定义了几个头文件,清除这几个文件的依赖,如下文件:
#include <linux/types.h>
#include <linux/stddef.h>
#include <linux/poison.h>
#include <linux/const.h>
#include <linux/kernel.h>
【1】在这个工程文件里面,按照红色框里面添加 --gnu 在这里提前写这个,大量减少了报错
【2】先在types.h,存放了结构体拷贝下来,放到移植的头文件。
struct list_head {
struct list_head* next, * prev;
};
【3】在Keil5平台上,new会成为关键字,new修改成newStruct,保留typeof()代码不改。
【4】删除了预编译定义 #ifdef CONFIG_DEBUG_LIST与 #else 里面相关代码,只保留了 #else 与 #endif 里面代码。
【5】bool 类型使用可能会出现报错,我查找了uVision Help相关文件,使用这个类型要定义头文件
#include <stdbool.h>
【6】编译时候发现,未定义NULL、LIST_POISON1、LIST_POISON2 ,找了相关的代码发现这样定义比较好一点
#define NULL 0
#define LIST_POISON1 NULL
#define LIST_POISON2 NULL
【7】inline属于C++关键字,这里注释掉这个关键字,一般Ctrl+F换出窗口选择Replace进行替换
inline 替换成 /* inline */
【8】在linux内核文件找到相关定义并修改如下,
#define offsetof(TYPE, MEMBER) ((size_t)&((TYPE *)0)->MEMBER)
#define container_of(ptr, type, member) \
(type *)( (char *)(ptr) - offsetof(type,member))
其中container_of()是通过 成员变量地址 经过计算偏移后 找到 父地址,然后就可以通过指针访问,找到结构体里面其他的变量成员,这个比较美妙了。换句话说,将这个list_head添加到自己的代码里面就能用了。
3、移植后的代码
#ifndef _LINUX_LIST_H
#define _LINUX_LIST_H
#include <stdbool.h>
struct list_head {
struct list_head* next, * prev;
};
struct hlist_head {
struct hlist_node* first;
};
struct hlist_node {
struct hlist_node* next, ** pprev;
};
#define WRITE_ONCE(var, val) (*((volatile typeof(var)*)(&(var))) = (val))
#define READ_ONCE(var) (*((volatile typeof(var) *)(&(var))))
#define NULL 0
#define LIST_POISON1 NULL
#define LIST_POISON2 NULL
#define LIST_HEAD_INIT(name) { &(name), &(name) }
#define LIST_HEAD(name) \
struct list_head name = LIST_HEAD_INIT(name)
static void INIT_LIST_HEAD(struct list_head* list)
{
WRITE_ONCE(list->next, list);
list->prev = list;
}
static bool __list_add_valid(struct list_head* newStruct,
struct list_head* prev,
struct list_head* next)
{
return true;
}
static bool __list_del_entry_valid(struct list_head* entry)
{
return true;
}
static void __list_add(struct list_head* newStruct,
struct list_head* prev,
struct list_head* next)
{
if (!__list_add_valid(newStruct, prev, next))
return;
next->prev = newStruct;
newStruct->next = next;
newStruct->prev = prev;
WRITE_ONCE(prev->next, newStruct);
}
static void list_add(struct list_head* newStruct, struct list_head* head)
{
__list_add(newStruct, head, head->next);
}
static void list_add_tail(struct list_head* newStruct, struct list_head* head)
{
__list_add(newStruct, head->prev, head);
}
static void __list_del(struct list_head* prev, struct list_head* next)
{
next->prev = prev;
WRITE_ONCE(prev->next, next);
}
static void __list_del_entry(struct list_head* entry)
{
if (!__list_del_entry_valid(entry))
return;
__list_del(entry->prev, entry->next);
}
static void list_del(struct list_head* entry)
{
__list_del_entry(entry);
entry->next = LIST_POISON1;
entry->prev = LIST_POISON2;
}
static void list_replace(struct list_head* old,
struct list_head* newStruct)
{
newStruct->next = old->next;
newStruct->next->prev = newStruct;
newStruct->prev = old->prev;
newStruct->prev->next = newStruct;
}
static void list_replace_init(struct list_head* old,
struct list_head* newStruct)
{
list_replace(old, newStruct);
INIT_LIST_HEAD(old);
}
static void list_del_init(struct list_head* entry)
{
__list_del_entry(entry);
INIT_LIST_HEAD(entry);
}
static void list_move(struct list_head* list, struct list_head* head)
{
__list_del_entry(list);
list_add(list, head);
}
static void list_move_tail(struct list_head* list,
struct list_head* head)
{
__list_del_entry(list);
list_add_tail(list, head);
}
static int list_is_last(const struct list_head* list,
const struct list_head* head)
{
return list->next == head;
}
static int list_empty(const struct list_head* head)
{
return READ_ONCE(head->next) == head;
}
static int list_empty_careful(const struct list_head* head)
{
struct list_head* next = head->next;
return (next == head) && (next == head->prev);
}
static void list_rotate_left(struct list_head* head)
{
struct list_head* first;
if (!list_empty(head)) {
first = head->next;
list_move_tail(first, head);
}
}
static int list_is_singular(const struct list_head* head)
{
return !list_empty(head) && (head->next == head->prev);
}
static void __list_cut_position(struct list_head* list,
struct list_head* head, struct list_head* entry)
{
struct list_head* new_first = entry->next;
list->next = head->next;
list->next->prev = list;
list->prev = entry;
entry->next = list;
head->next = new_first;
new_first->prev = head;
}
static void list_cut_position(struct list_head* list,
struct list_head* head, struct list_head* entry)
{
if (list_empty(head))
return;
if (list_is_singular(head) &&
(head->next != entry && head != entry))
return;
if (entry == head)
INIT_LIST_HEAD(list);
else
__list_cut_position(list, head, entry);
}
static void __list_splice(const struct list_head* list,
struct list_head* prev,
struct list_head* next)
{
struct list_head* first = list->next;
struct list_head* last = list->prev;
first->prev = prev;
prev->next = first;
last->next = next;
next->prev = last;
}
static void list_splice(const struct list_head* list,
struct list_head* head)
{
if (!list_empty(list))
__list_splice(list, head, head->next);
}
static void list_splice_tail(struct list_head* list,
struct list_head* head)
{
if (!list_empty(list))
__list_splice(list, head->prev, head);
}
static void list_splice_init(struct list_head* list,
struct list_head* head)
{
if (!list_empty(list)) {
__list_splice(list, head, head->next);
INIT_LIST_HEAD(list);
}
}
static void list_splice_tail_init(struct list_head* list,
struct list_head* head)
{
if (!list_empty(list)) {
__list_splice(list, head->prev, head);
INIT_LIST_HEAD(list);
}
}
#define offsetof(TYPE, MEMBER) ((size_t)&((TYPE *)0)->MEMBER)
#define container_of(ptr, type, member) (type *)((char *) (ptr) - offsetof(type,member))
#define list_entry(ptr, type, member) \
container_of(ptr, type, member)
#define list_first_entry(ptr, type, member) \
list_entry((ptr)->next, type, member)
#define list_last_entry(ptr, type, member) \
list_entry((ptr)->prev, type, member)
#define list_first_entry_or_null(ptr, type, member) ({ \
struct list_head *head__ = (ptr); \
struct list_head *pos__ = READ_ONCE(head__->next); \
pos__ != head__ ? list_entry(pos__, type, member) : NULL; \
})
#define list_next_entry(pos, member) \
list_entry((pos)->member.next, typeof(*(pos)), member)
#define list_prev_entry(pos, member) \
list_entry((pos)->member.prev, typeof(*(pos)), member)
#define list_for_each(pos, head) \
for (pos = (head)->next; pos != (head); pos = pos->next)
#define list_for_each_prev(pos, head) \
for (pos = (head)->prev; pos != (head); pos = pos->prev)
#define list_for_each_safe(pos, n, head) \
for (pos = (head)->next, n = pos->next; pos != (head); \
pos = n, n = pos->next)
#define list_for_each_prev_safe(pos, n, head) \
for (pos = (head)->prev, n = pos->prev; \
pos != (head); \
pos = n, n = pos->prev)
#define list_for_each_entry(pos, head, member) \
for (pos = list_first_entry(head, typeof(*pos), member); \
&pos->member != (head); \
pos = list_next_entry(pos, member))
#define list_for_each_entry_reverse(pos, head, member) \
for (pos = list_last_entry(head, typeof(*pos), member); \
&pos->member != (head); \
pos = list_prev_entry(pos, member))
#define list_prepare_entry(pos, head, member) \
((pos) ? : list_entry(head, typeof(*pos), member))
#define list_for_each_entry_continue(pos, head, member) \
for (pos = list_next_entry(pos, member); \
&pos->member != (head); \
pos = list_next_entry(pos, member))
#define list_for_each_entry_continue_reverse(pos, head, member) \
for (pos = list_prev_entry(pos, member); \
&pos->member != (head); \
pos = list_prev_entry(pos, member))
#define list_for_each_entry_from(pos, head, member) \
for (; &pos->member != (head); \
pos = list_next_entry(pos, member))
#define list_for_each_entry_from_reverse(pos, head, member) \
for (; &pos->member != (head); \
pos = list_prev_entry(pos, member))
#define list_for_each_entry_safe(pos, n, head, member) \
for (pos = list_first_entry(head, typeof(*pos), member), \
n = list_next_entry(pos, member); \
&pos->member != (head); \
pos = n, n = list_next_entry(n, member))
#define list_for_each_entry_safe_continue(pos, n, head, member) \
for (pos = list_next_entry(pos, member), \
n = list_next_entry(pos, member); \
&pos->member != (head); \
pos = n, n = list_next_entry(n, member))
#define list_for_each_entry_safe_from(pos, n, head, member) \
for (n = list_next_entry(pos, member); \
&pos->member != (head); \
pos = n, n = list_next_entry(n, member))
#define list_for_each_entry_safe_reverse(pos, n, head, member) \
for (pos = list_last_entry(head, typeof(*pos), member), \
n = list_prev_entry(pos, member); \
&pos->member != (head); \
pos = n, n = list_prev_entry(n, member))
#define list_safe_reset_next(pos, n, member) \
n = list_next_entry(pos, member)
#define HLIST_HEAD_INIT { .first = NULL }
#define HLIST_HEAD(name) struct hlist_head name = { .first = NULL }
#define INIT_HLIST_HEAD(ptr) ((ptr)->first = NULL)
static void INIT_HLIST_NODE(struct hlist_node* h)
{
h->next = NULL;
h->pprev = NULL;
}
static int hlist_unhashed(const struct hlist_node* h)
{
return !h->pprev;
}
static int hlist_empty(const struct hlist_head* h)
{
return !READ_ONCE(h->first);
}
static void __hlist_del(struct hlist_node* n)
{
struct hlist_node* next = n->next;
struct hlist_node** pprev = n->pprev;
WRITE_ONCE(*pprev, next);
if (next)
next->pprev = pprev;
}
static void hlist_del(struct hlist_node* n)
{
__hlist_del(n);
n->next = LIST_POISON1;
n->pprev = LIST_POISON2;
}
static void hlist_del_init(struct hlist_node* n)
{
if (!hlist_unhashed(n)) {
__hlist_del(n);
INIT_HLIST_NODE(n);
}
}
static void hlist_add_head(struct hlist_node* n, struct hlist_head* h)
{
struct hlist_node* first = h->first;
n->next = first;
if (first)
first->pprev = &n->next;
WRITE_ONCE(h->first, n);
n->pprev = &h->first;
}
static void hlist_add_before(struct hlist_node* n,
struct hlist_node* next)
{
n->pprev = next->pprev;
n->next = next;
next->pprev = &n->next;
WRITE_ONCE(*(n->pprev), n);
}
static void hlist_add_behind(struct hlist_node* n,
struct hlist_node* prev)
{
n->next = prev->next;
WRITE_ONCE(prev->next, n);
n->pprev = &prev->next;
if (n->next)
n->next->pprev = &n->next;
}
static void hlist_add_fake(struct hlist_node* n)
{
n->pprev = &n->next;
}
static bool hlist_fake(struct hlist_node* h)
{
return h->pprev == &h->next;
}
static bool hlist_is_singular_node(struct hlist_node* n, struct hlist_head* h)
{
return !n->next && n->pprev == &h->first;
}
static void hlist_move_list(struct hlist_head* old,
struct hlist_head* newStruct)
{
newStruct->first = old->first;
if (newStruct->first)
newStruct->first->pprev = &newStruct->first;
old->first = NULL;
}
#define hlist_entry(ptr, type, member) container_of(ptr,type,member)
#define hlist_for_each(pos, head) \
for (pos = (head)->first; pos ; pos = pos->next)
#define hlist_for_each_safe(pos, n, head) \
for (pos = (head)->first; pos && ({ n = pos->next; 1; }); \
pos = n)
#define hlist_entry_safe(ptr, type, member) \
({ typeof(ptr) ____ptr = (ptr); \
____ptr ? hlist_entry(____ptr, type, member) : NULL; \
})
#define hlist_for_each_entry(pos, head, member) \
for (pos = hlist_entry_safe((head)->first, typeof(*(pos)), member);\
pos; \
pos = hlist_entry_safe((pos)->member.next, typeof(*(pos)), member))
#define hlist_for_each_entry_continue(pos, member) \
for (pos = hlist_entry_safe((pos)->member.next, typeof(*(pos)), member);\
pos; \
pos = hlist_entry_safe((pos)->member.next, typeof(*(pos)), member))
#define hlist_for_each_entry_from(pos, member) \
for (; pos; \
pos = hlist_entry_safe((pos)->member.next, typeof(*(pos)), member))
#define hlist_for_each_entry_safe(pos, n, head, member) \
for (pos = hlist_entry_safe((head)->first, typeof(*pos), member);\
pos && ({ n = pos->member.next; 1; }); \
pos = hlist_entry_safe(n, typeof(*pos), member))
#endif
5、主函数应用代码
#include "sys.h"
#include "usart.h"
#include "delay.h"
#include "list.h"
struct student{
char name[60];
int id;
struct list_head list;
};
int main(void)
{
struct student *q;
struct student *p;
struct student A = { "张三" ,13, LIST_HEAD_INIT(A.list) };
struct student B = { "小红" ,22, LIST_HEAD_INIT(B.list) };
struct student C = { "李四" ,34, LIST_HEAD_INIT(C.list) };
list_add_tail(&B.list, &A.list);
list_add_tail(&C.list, &A.list);
Stm32_Clock_Init(9);
uart_init(72,115200);
delay_init(72);
while(1)
{
q = container_of(&A.list, struct student , list);
p = container_of(q->list.next, struct student , list);
printf("---------------------------------");
printf("name: %d ",p->id);
printf("name: %s ",p->name);
printf("---------------------------------");
p = container_of(q->list.next->next, struct student, list);
printf("---------------------------------");
printf("name: %d ",p->id);
printf("name: %s ",p->name);
printf("---------------------------------");
p = container_of(q->list.next->next->next, struct student, list);
printf("---------------------------------");
printf("id: %d ",p->id);
printf("name: %s ",p->name);
printf("---------------------------------");
delay_ms(2000);
}
}
程序下载烧录,通过串口助手观察;
这个结果说明代码移植成功,而且编译后占用空间不大。
总结:利用linux内核链表移植到STM32非常便利,而且链表在数据结构中栈重要地位。但是一般不建议单片机使用动态内存分配生成链表节点,因为有可能产生内存碎片。
二、Linux平台下运行效果
我把在Linux平台上修改该代码拷贝上来,源文件名为:list.cpp
#ifndef _LINUX_LIST_H
#define _LINUX_LIST_H
void list_test(void);
#include <stdbool.h>
#include <sys/types.h>
#include <stdio.h>
struct list_head {
struct list_head* next, * prev;
};
struct hlist_head {
struct hlist_node* first;
};
struct hlist_node {
struct hlist_node* next, ** pprev;
};
#define WRITE_ONCE(var, val) (*((volatile typeof(var)*)(&(var))) = (val))
#define READ_ONCE(var) (*((volatile typeof(var) *)(&(var))))
#ifdef __cplusplus
#define LIST_POISON1 NULL
#define LIST_POISON2 NULL
#endif
#define LIST_HEAD_INIT(name) { &(name), &(name) }
#define LIST_HEAD(name) \
struct list_head name = LIST_HEAD_INIT(name)
static inline void INIT_LIST_HEAD(struct list_head* list)
{
WRITE_ONCE(list->next, list);
list->prev = list;
}
static inline bool __list_add_valid(struct list_head* newStruct,
struct list_head* prev,
struct list_head* next)
{
return true;
}
static inline bool __list_del_entry_valid(struct list_head* entry)
{
return true;
}
static inline void __list_add(struct list_head* newStruct,
struct list_head* prev,
struct list_head* next)
{
if (!__list_add_valid(newStruct, prev, next))
return;
next->prev = newStruct;
newStruct->next = next;
newStruct->prev = prev;
WRITE_ONCE(prev->next, newStruct);
}
static inline void list_add(struct list_head* newStruct, struct list_head* head)
{
__list_add(newStruct, head, head->next);
}
static inline void list_add_tail(struct list_head* newStruct, struct list_head* head)
{
__list_add(newStruct, head->prev, head);
}
static inline void __list_del(struct list_head* prev, struct list_head* next)
{
next->prev = prev;
WRITE_ONCE(prev->next, next);
}
static inline void __list_del_entry(struct list_head* entry)
{
if (!__list_del_entry_valid(entry))
return;
__list_del(entry->prev, entry->next);
}
static inline void list_del(struct list_head* entry)
{
__list_del_entry(entry);
entry->next = LIST_POISON1;
entry->prev = LIST_POISON2;
}
static inline void list_replace(struct list_head* old,
struct list_head* newStruct)
{
newStruct->next = old->next;
newStruct->next->prev = newStruct;
newStruct->prev = old->prev;
newStruct->prev->next = newStruct;
}
static inline void list_replace_init(struct list_head* old,
struct list_head* newStruct)
{
list_replace(old, newStruct);
INIT_LIST_HEAD(old);
}
static inline void list_del_init(struct list_head* entry)
{
__list_del_entry(entry);
INIT_LIST_HEAD(entry);
}
static inline void list_move(struct list_head* list, struct list_head* head)
{
__list_del_entry(list);
list_add(list, head);
}
static inline void list_move_tail(struct list_head* list,
struct list_head* head)
{
__list_del_entry(list);
list_add_tail(list, head);
}
static inline int list_is_last(const struct list_head* list,
const struct list_head* head)
{
return list->next == head;
}
static inline int list_empty(const struct list_head* head)
{
return READ_ONCE(head->next) == head;
}
static inline int list_empty_careful(const struct list_head* head)
{
struct list_head* next = head->next;
return (next == head) && (next == head->prev);
}
static inline void list_rotate_left(struct list_head* head)
{
struct list_head* first;
if (!list_empty(head)) {
first = head->next;
list_move_tail(first, head);
}
}
static inline int list_is_singular(const struct list_head* head)
{
return !list_empty(head) && (head->next == head->prev);
}
static inline void __list_cut_position(struct list_head* list,
struct list_head* head, struct list_head* entry)
{
struct list_head* new_first = entry->next;
list->next = head->next;
list->next->prev = list;
list->prev = entry;
entry->next = list;
head->next = new_first;
new_first->prev = head;
}
static inline void list_cut_position(struct list_head* list,
struct list_head* head, struct list_head* entry)
{
if (list_empty(head))
return;
if (list_is_singular(head) &&
(head->next != entry && head != entry))
return;
if (entry == head)
INIT_LIST_HEAD(list);
else
__list_cut_position(list, head, entry);
}
static inline void __list_splice(const struct list_head* list,
struct list_head* prev,
struct list_head* next)
{
struct list_head* first = list->next;
struct list_head* last = list->prev;
first->prev = prev;
prev->next = first;
last->next = next;
next->prev = last;
}
static inline void list_splice(const struct list_head* list,
struct list_head* head)
{
if (!list_empty(list))
__list_splice(list, head, head->next);
}
static inline void list_splice_tail(struct list_head* list,
struct list_head* head)
{
if (!list_empty(list))
__list_splice(list, head->prev, head);
}
static inline void list_splice_init(struct list_head* list,
struct list_head* head)
{
if (!list_empty(list)) {
__list_splice(list, head, head->next);
INIT_LIST_HEAD(list);
}
}
static inline void list_splice_tail_init(struct list_head* list,
struct list_head* head)
{
if (!list_empty(list)) {
__list_splice(list, head->prev, head);
INIT_LIST_HEAD(list);
}
}
#define offsetof(TYPE, MEMBER) ((size_t)&((TYPE *)0)->MEMBER)
#define container_of(ptr, type, member) (type *)((char *) (ptr) - offsetof(type,member))
#define list_entry(ptr, type, member) \
container_of(ptr, type, member)
#define list_first_entry(ptr, type, member) \
list_entry((ptr)->next, type, member)
#define list_last_entry(ptr, type, member) \
list_entry((ptr)->prev, type, member)
#define list_first_entry_or_null(ptr, type, member) ({ \
struct list_head *head__ = (ptr); \
struct list_head *pos__ = READ_ONCE(head__->next); \
pos__ != head__ ? list_entry(pos__, type, member) : NULL; \
})
#define list_next_entry(pos, member) \
list_entry((pos)->member.next, typeof(*(pos)), member)
#define list_prev_entry(pos, member) \
list_entry((pos)->member.prev, typeof(*(pos)), member)
#define list_for_each(pos, head) \
for (pos = (head)->next; pos != (head); pos = pos->next)
#define list_for_each_prev(pos, head) \
for (pos = (head)->prev; pos != (head); pos = pos->prev)
#define list_for_each_safe(pos, n, head) \
for (pos = (head)->next, n = pos->next; pos != (head); \
pos = n, n = pos->next)
#define list_for_each_prev_safe(pos, n, head) \
for (pos = (head)->prev, n = pos->prev; \
pos != (head); \
pos = n, n = pos->prev)
#define list_for_each_entry(pos, head, member) \
for (pos = list_first_entry(head, typeof(*pos), member); \
&pos->member != (head); \
pos = list_next_entry(pos, member))
#define list_for_each_entry_reverse(pos, head, member) \
for (pos = list_last_entry(head, typeof(*pos), member); \
&pos->member != (head); \
pos = list_prev_entry(pos, member))
#define list_prepare_entry(pos, head, member) \
((pos) ? : list_entry(head, typeof(*pos), member))
#define list_for_each_entry_continue(pos, head, member) \
for (pos = list_next_entry(pos, member); \
&pos->member != (head); \
pos = list_next_entry(pos, member))
#define list_for_each_entry_continue_reverse(pos, head, member) \
for (pos = list_prev_entry(pos, member); \
&pos->member != (head); \
pos = list_prev_entry(pos, member))
#define list_for_each_entry_from(pos, head, member) \
for (; &pos->member != (head); \
pos = list_next_entry(pos, member))
#define list_for_each_entry_from_reverse(pos, head, member) \
for (; &pos->member != (head); \
pos = list_prev_entry(pos, member))
#define list_for_each_entry_safe(pos, n, head, member) \
for (pos = list_first_entry(head, typeof(*pos), member), \
n = list_next_entry(pos, member); \
&pos->member != (head); \
pos = n, n = list_next_entry(n, member))
#define list_for_each_entry_safe_continue(pos, n, head, member) \
for (pos = list_next_entry(pos, member), \
n = list_next_entry(pos, member); \
&pos->member != (head); \
pos = n, n = list_next_entry(n, member))
#define list_for_each_entry_safe_from(pos, n, head, member) \
for (n = list_next_entry(pos, member); \
&pos->member != (head); \
pos = n, n = list_next_entry(n, member))
#define list_for_each_entry_safe_reverse(pos, n, head, member) \
for (pos = list_last_entry(head, typeof(*pos), member), \
n = list_prev_entry(pos, member); \
&pos->member != (head); \
pos = n, n = list_prev_entry(n, member))
#define list_safe_reset_next(pos, n, member) \
n = list_next_entry(pos, member)
#define HLIST_HEAD_INIT { .first = NULL }
#define HLIST_HEAD(name) struct hlist_head name = { .first = NULL }
#define INIT_HLIST_HEAD(ptr) ((ptr)->first = NULL)
static inline void INIT_HLIST_NODE(struct hlist_node* h)
{
h->next = NULL;
h->pprev = NULL;
}
static inline int hlist_unhashed(const struct hlist_node* h)
{
return !h->pprev;
}
static inline int hlist_empty(const struct hlist_head* h)
{
return !READ_ONCE(h->first);
}
static inline void __hlist_del(struct hlist_node* n)
{
struct hlist_node* next = n->next;
struct hlist_node** pprev = n->pprev;
WRITE_ONCE(*pprev, next);
if (next)
next->pprev = pprev;
}
static inline void hlist_del(struct hlist_node* n)
{
__hlist_del(n);
n->next = LIST_POISON1;
n->pprev = LIST_POISON2;
}
static inline void hlist_del_init(struct hlist_node* n)
{
if (!hlist_unhashed(n)) {
__hlist_del(n);
INIT_HLIST_NODE(n);
}
}
static inline void hlist_add_head(struct hlist_node* n, struct hlist_head* h)
{
struct hlist_node* first = h->first;
n->next = first;
if (first)
first->pprev = &n->next;
WRITE_ONCE(h->first, n);
n->pprev = &h->first;
}
static inline void hlist_add_before(struct hlist_node* n,
struct hlist_node* next)
{
n->pprev = next->pprev;
n->next = next;
next->pprev = &n->next;
WRITE_ONCE(*(n->pprev), n);
}
static inline void hlist_add_behind(struct hlist_node* n,
struct hlist_node* prev)
{
n->next = prev->next;
WRITE_ONCE(prev->next, n);
n->pprev = &prev->next;
if (n->next)
n->next->pprev = &n->next;
}
static inline void hlist_add_fake(struct hlist_node* n)
{
n->pprev = &n->next;
}
static inline bool hlist_fake(struct hlist_node* h)
{
return h->pprev == &h->next;
}
static inline bool hlist_is_singular_node(struct hlist_node* n, struct hlist_head* h)
{
return !n->next && n->pprev == &h->first;
}
static inline void hlist_move_list(struct hlist_head* old,
struct hlist_head* newStruct)
{
newStruct->first = old->first;
if (newStruct->first)
newStruct->first->pprev = &newStruct->first;
old->first = NULL;
}
#define hlist_entry(ptr, type, member) container_of(ptr,type,member)
#define hlist_for_each(pos, head) \
for (pos = (head)->first; pos ; pos = pos->next)
#define hlist_for_each_safe(pos, n, head) \
for (pos = (head)->first; pos && ({ n = pos->next; 1; }); \
pos = n)
#define hlist_entry_safe(ptr, type, member) \
({ typeof(ptr) ____ptr = (ptr); \
____ptr ? hlist_entry(____ptr, type, member) : NULL; \
})
#define hlist_for_each_entry(pos, head, member) \
for (pos = hlist_entry_safe((head)->first, typeof(*(pos)), member);\
pos; \
pos = hlist_entry_safe((pos)->member.next, typeof(*(pos)), member))
#define hlist_for_each_entry_continue(pos, member) \
for (pos = hlist_entry_safe((pos)->member.next, typeof(*(pos)), member);\
pos; \
pos = hlist_entry_safe((pos)->member.next, typeof(*(pos)), member))
#define hlist_for_each_entry_from(pos, member) \
for (; pos; \
pos = hlist_entry_safe((pos)->member.next, typeof(*(pos)), member))
#define hlist_for_each_entry_safe(pos, n, head, member) \
for (pos = hlist_entry_safe((head)->first, typeof(*pos), member);\
pos && ({ n = pos->member.next; 1; }); \
pos = hlist_entry_safe(n, typeof(*pos), member))
#endif
注意如果发现缺少size_t 可以添加头文件stdio.h或者百度一下头文件
下边是测试代码和相关宏定义的使用
#include "linux_list.h"
#include "main.h"
struct student{
char name[60];
int id;
struct list_head list;
};
using namespace std;
void list_test(void)
{
struct list_head test;
INIT_LIST_HEAD(&test);
struct list_head *head = &test,*node;
struct student *p;
struct student A = { "甲一" ,13, LIST_HEAD_INIT(A.list) };
struct student B = { "乙二" ,22, LIST_HEAD_INIT(B.list) };
struct student C = { "张三" ,34, LIST_HEAD_INIT(C.list) };
list_add_tail(&A.list, head);
list_add_tail(&B.list, head);
list_add_tail(&C.list, head);
cout<<"最后一个节点"<<endl;
p = list_last_entry(head, struct student , list);
cout<<p->name<<endl;
cout<<"----------------------------------------------------------"<<endl;
cout<<"下一个节点"<<endl;
p = list_next_entry(&B, list);
cout<<p->name<<endl;
cout<<"----------------------------------------------------------"<<endl;
cout<<"前一个节点"<<endl;
p = list_prev_entry(&B, list);
cout<<p->name<<endl;
cout<<"----------------------------------------------------------"<<endl;
list_for_each(node, head)
{
p = container_of(node, struct student, list);
cout<<p->name<<endl;
}
}
在Linux平台运行代码,上面调用list_test()函数宏定义一些例子,运行效果
这个container_of有三个参数
第一个参数:所属节点的成员定义的struct list_head的地址
第二个参数:自己定义结构体名称
第三个参数:自己定义结构体中struct list_head的名称
返回:当前节点自己定义结构体地址
p = container_of(node, struct student, list);
本文内容由网友自发贡献,版权归原作者所有,本站不承担相应法律责任。如您发现有涉嫌抄袭侵权的内容,请联系:hwhale#tublm.com(使用前将#替换为@)