我想说它是使用图像作为字体还是使用 WriteableBitmap 进行模糊的选择。
使用预制字体图像可以使字母变得复杂,并且应该表现良好。雪碧字体2很方便,因为它可以生成具有发光、描边、阴影等效果的 SpriteSheet,并导出包含字母位置的 xml 文件。
将生成的 png 和 xml 文件添加到您的解决方案中,并将“生成操作”更改为内容,同时检查您是否引用了 System.Xml.Linq。
然后就可以使用下面的类了。
public static class BitmapFont
{
private class FontInfo
{
public FontInfo(WriteableBitmap image, Dictionary<char, Rect> metrics)
{
this.Image = image;
this.Metrics = metrics;
}
public WriteableBitmap Image { get; private set; }
public Dictionary<char, Rect> Metrics { get; private set; }
}
private static Dictionary<string, FontInfo> fonts = new Dictionary<string, FontInfo>();
public static void RegisterFont(string fontFile, string fontMetricsFile)
{
string name = System.IO.Path.GetFileNameWithoutExtension(fontFile);
BitmapImage image = new BitmapImage();
image.SetSource(App.GetResourceStream(new Uri(fontFile,UriKind.Relative)).Stream);
var metrics = XDocument.Load(fontMetricsFile);
var dict = (from c in metrics.Root.Elements()
let key = (char)((int)c.Attribute("key"))
let rect = new Rect((int)c.Element("x"), (int)c.Element("y"), (int)c.Element("width"), (int)c.Element("height"))
select new { Char = key, Metrics = rect }).ToDictionary(x => x.Char, x => x.Metrics);
fonts.Add(name,new FontInfo(new WriteableBitmap(image),dict));
}
public static WriteableBitmap DrawFont(string text, string fontName)
{
var font = fonts[fontName];
var letters = text.Select(x => font.Metrics[x]).ToArray();
var height = (int)letters.Max(x => x.Height);
var width = (int)letters.Sum(x => x.Width);
WriteableBitmap bmp = new WriteableBitmap(width, height);
int[] source = font.Image.Pixels, dest = bmp.Pixels;
int sourceWidth = font.Image.PixelWidth;
int destX = 0;
foreach (var letter in letters)
{
for (int sourceY = (int)letter.Y, destY = 0; destY < letter.Height; sourceY++, destY++)
{
Array.Copy(source, (sourceY * sourceWidth) + (int)letter.X, dest, (destY * width) + destX, (int)letter.Width);
}
destX += (int)letter.Width;
}
return bmp;
}
public static Rectangle[] GetElements(string text, string fontName)
{
var font = fonts[fontName];
return (from c in text
let r = font.Metrics[c]
select new Rectangle
{
Width = r.Width,
Height = r.Height,
Fill = new ImageBrush {
ImageSource = font.Image,
AlignmentX=AlignmentX.Left,
AlignmentY=AlignmentY.Top,
Transform = new TranslateTransform { X = -r.X, Y = -r.Y },
Stretch=Stretch.None
},
}).ToArray();
}
}
Usage
//Register the font once.
BitmapFont.RegisterFont("Font.png", "Metrics.xml");
//Draws the text to a new bitmap, font name is image name without extension.
image.Source = BitmapFont.DrawFont(DateTime.Now.ToLongTimeString(), "Font");
//Alternatively put these elements in a horizontal StackPanel, or ItemsControl
//This doesn't create any new bitmaps and should be more efficient.
//You could alter the method to transform each letter too.
BitmapFont.GetElements(DateTime.Now.ToLongTimeString(), "Font");
如果你想模糊,请参阅 BoxBlur 实现here or use WriteableBitmapEx.Convolute.