出于好奇,我调试了 JavaFX 代码。看来您没有找到正确的解决方案。发生的情况如下:
PathTransition 代码有一个 interpolate(double frac) 方法,其中包括:
cachedNode.setTranslateX(x - cachedNode.impl_getPivotX());
cachedNode.setTranslateY(y - cachedNode.impl_getPivotY());
impl_getPivotX() 和 impl_getPivotY() 方法包含以下内容:
public final double impl_getPivotX() {
final Bounds bounds = getLayoutBounds();
return bounds.getMinX() + bounds.getWidth()/2;
}
public final double impl_getPivotY() {
final Bounds bounds = getLayoutBounds();
return bounds.getMinY() + bounds.getHeight()/2;
}
因此 PathTransition 始终使用节点的中心进行计算。换句话说,这适用于 e。 G。一个 Circle 节点,但不包含 e。 G。一个矩形节点。此外,您还需要layoutBounds,因此必须在边界可用后创建PathTransition。
您可以在 PathTransition 代码中看到,计算都是相对的,并且已经涉及布局位置。所以在你的 lineTo 中你必须考虑这一点。
值得注意的是,LineTo 类有一个方法 setAbsolut(boolean)。然而它并不能解决你的问题。
所以我对你问题的解决方案是
- 在主阶段可见后创建 PathTransition
- 修改moveTo和lineTo参数
这对我有用(我添加了一个矩形形状来直观地识别正确的边界):
public class PathTransitionExampleWorking2 extends Application {
@Override
public void start(Stage primaryStage) throws Exception {
Group root = new Group();
Rectangle rect = new Rectangle( 100, 80, 460-100+60, 320-80+40);
root.getChildren().add(rect);
OrangeBlock block = new OrangeBlock(60, 40);
block.relocate( 100, 80);
root.getChildren().add(block);
primaryStage.setScene(new Scene(root, 600, 400));
primaryStage.show();
// layout bounds are used in path transition => PathTransition creation must happen when they are available
PathTransition transition = newPathTransitionTo(block, 460, 320);
transition.play();
}
private static PathTransition newPathTransitionTo(OrangeBlock block, double toX, double toY) {
double fromX = block.getLayoutBounds().getWidth() / 2;
double fromY = block.getLayoutBounds().getHeight() / 2;
toX -= block.getLayoutX() - block.getLayoutBounds().getWidth() / 2;
toY -= block.getLayoutY() - block.getLayoutBounds().getHeight() / 2;
Path path = new Path();
path.getElements().add(new MoveTo(fromX, fromY));
path.getElements().add(new LineTo(toX, toY));
PathTransition transition = new PathTransition();
transition.setPath(path);
transition.setNode(block);
transition.setDelay(Duration.seconds(1));
transition.setDuration(Duration.seconds(2));
return transition;
}
public static void main(String[] args) {
launch(args);
}
private static class OrangeBlock extends StackPane {
public OrangeBlock(int width, int height) {
Rectangle rectangle = new Rectangle(width, height, Color.ORANGE);
Text text = new Text("Block");
getChildren().addAll(rectangle, text);
}
}
}
编辑:另一种解决方案是使用它而不是 MoveTo 和 LineTo:
public static class MoveToAbs extends MoveTo {
public MoveToAbs( Node node) {
super( node.getLayoutBounds().getWidth() / 2, node.getLayoutBounds().getHeight() / 2);
}
}
public static class LineToAbs extends LineTo {
public LineToAbs( Node node, double x, double y) {
super( x - node.getLayoutX() + node.getLayoutBounds().getWidth() / 2, y - node.getLayoutY() + node.getLayoutBounds().getHeight() / 2);
}
}
注意:在创建primaryStage之后,您仍然需要创建PathTransition。
编辑:这是另一个例子,块移动到鼠标单击的位置:
public class PathTransitionExample extends Application {
@Override
public void start(Stage primaryStage) throws Exception {
Group root = new Group();
OrangeBlock block = new OrangeBlock(60, 40);
block.relocate(100, 80);
root.getChildren().add(block);
Label label = new Label( "Click on scene to set destination");
label.relocate(0, 0);
root.getChildren().add(label);
Scene scene = new Scene(root, 600, 400);
scene.addEventFilter(MouseEvent.MOUSE_CLICKED, new EventHandler<Event>() {
PathTransition transition;
{
transition = new PathTransition();
transition.setNode(block);
transition.setDuration(Duration.seconds(2));
}
@Override
public void handle(Event event) {
transition.stop();
setPositionFixed(block.getLayoutX() + block.getTranslateX(), block.getLayoutY() + block.getTranslateY());
double x = ((MouseEvent) event).getX();
double y = ((MouseEvent) event).getY();
Path path = new Path();
path.getElements().add(new MoveToAbs( block));
path.getElements().add(new LineToAbs( block, x, y));
transition.setPath(path);
transition.play();
}
private void setPositionFixed( double x, double y) {
block.relocate(x, y);
block.setTranslateX(0);
block.setTranslateY(0);
}
});
primaryStage.setScene( scene);
primaryStage.show();
PathTransition transition = newPathTransitionTo(block, 460, 320);
transition.play();
}
private static PathTransition newPathTransitionTo(OrangeBlock block, double toX, double toY) {
Path path = new Path();
path.getElements().add(new MoveToAbs( block));
path.getElements().add(new LineToAbs( block, toX, toY));
PathTransition transition = new PathTransition();
transition.setPath(path);
transition.setNode(block);
transition.setDelay(Duration.seconds(1));
transition.setDuration(Duration.seconds(2));
return transition;
}
public static void main(String[] args) {
launch(args);
}
private static class OrangeBlock extends StackPane {
public OrangeBlock(int width, int height) {
Rectangle rectangle = new Rectangle(width, height, Color.ORANGE);
Text text = new Text("Block");
getChildren().addAll(rectangle, text);
}
}
public static class MoveToAbs extends MoveTo {
public MoveToAbs( Node node) {
super( node.getLayoutBounds().getWidth() / 2, node.getLayoutBounds().getHeight() / 2);
}
}
public static class LineToAbs extends LineTo {
public LineToAbs( Node node, double x, double y) {
super( x - node.getLayoutX() + node.getLayoutBounds().getWidth() / 2, y - node.getLayoutY() + node.getLayoutBounds().getHeight() / 2);
}
}
}