我设法将一些东西拼凑在一起,处理我在中找到的 AppleScript/python 东西这篇 MacScripter 帖子 https://macscripter.net/viewtopic.php?id=46154。它执行以下操作:
- 从系统事件中提取打开的应用程序窗口列表,并允许用户选择一个或两个(全屏或分屏)
- 启动“任务控制”
- GUI 脚本 Dock 以查找对任务控制中我们需要访问的各种窗口按钮和空间的引用
- 以编程方式拖动按钮以创建新的全屏或分屏空间
- 单击新创建的空间将其激活
您也许可以减少所有半秒延迟的时间,但任务控制中心期待人类交互并懒惰地处理事情。它会错过来得太快的 GUI 请求。
(* collect names of open app windows *)
tell application "System Events"
set windowNames to {}
set theVisibleProcesses to every process whose visible is true
repeat with thisProcess in theVisibleProcesses
set windowNames to windowNames & (name of every window of thisProcess whose role description is "standard window")
end repeat
end tell
(* choose 1 name for fullscreen, two names for split screen *)
set selectedItems to choose from list windowNames with title "Split It" with prompt "Choose items to add to split view." with multiple selections allowed without empty selection allowed
if selectedItems is false or (count of selectedItems) > 2 then return
set selectedWindow1 to item 1 of selectedItems
if (count of selectedItems) = 2 then
set selectedWindow2 to item 2 of selectedItems
end if
tell application "Mission Control"
launch
end tell
(*
The dock has a set of nested UI elements for Mission Control, with the following structure:
"Mission Control"'s group 1 (the base container)
group 1, group 2, .... (groups for each desktop)
buttons for open windows on each desktop
group "Spaces Bar"
a single button (the '+' buttan to add a new space)
a list
buttons for the desktops and any already-made spaces
*)
tell application "System Events"
tell process "Dock"'s group "Mission Control"'s group 1
tell group "Spaces Bar"'s list 1
set {p, s} to {position, size} of last UI element
set XTarget to (item 1 of p) + (item 1 of s) + 100
set YTarget to (item 2 of p) + (item 2 of s) + 100
end tell
tell group 1
set viewButton1 to button selectedWindow1
set {x, y} to get viewButton1's position
my mouseDrag(x, y, XTarget, YTarget, 0.5)
end tell
tell group "Spaces Bar"'s list 1
set {p, s} to {position, size} of last UI element
set XTarget to (item 1 of p) + (item 1 of s) + 10
set YTarget to (item 2 of p) + (item 2 of s) + 10
end tell
try
tell group 1
set viewButton2 to button selectedWindow2
set {x, y} to get viewButton2's position
my mouseDrag(x, y, XTarget, YTarget, 0.5)
end tell
end try
tell group "Spaces Bar"'s list 1
delay 0.5
set lastUI to last UI element
click lastUI
end tell
end tell
end tell
on mouseDrag(xDown, yDown, xUp, yUp, delayTime)
do shell script "
/usr/bin/python <<END
from Quartz.CoreGraphics import CGEventCreateMouseEvent
from Quartz.CoreGraphics import CGEventCreate
from Quartz.CoreGraphics import CGEventPost
from Quartz.CoreGraphics import kCGEventLeftMouseDown
from Quartz.CoreGraphics import kCGEventLeftMouseUp
from Quartz.CoreGraphics import kCGMouseButtonLeft
from Quartz.CoreGraphics import kCGHIDEventTap
from Quartz.CoreGraphics import kCGEventLeftMouseDragged
from Quartz.CoreGraphics import kCGEventMouseMoved
import time
def mouseEvent(type, posx, posy):
theEvent = CGEventCreateMouseEvent(None, type, (posx,posy), kCGMouseButtonLeft)
CGEventPost(kCGHIDEventTap, theEvent)
def mousemove(posx,posy):
mouseEvent(kCGEventMouseMoved, posx,posy);
def mousedrag(posx,posy):
mouseEvent(kCGEventLeftMouseDragged, posx, posy);
def mousedown(posxdown,posydown):
mouseEvent(kCGEventLeftMouseDown, posxdown,posydown);
def mouseup(posxup,posyup):
mouseEvent(kCGEventLeftMouseUp, posxup,posyup);
ourEvent = CGEventCreate(None);
mousemove(" & xDown & "," & yDown & ");
mousedown(" & xDown & "," & yDown & ");
time.sleep(" & (delayTime as text) & ");
mousedrag(" & xUp & "," & yUp & ");
time.sleep(" & (delayTime as text) & ");
mouseup(" & xUp & "," & yUp & ");
END"
end mouseDrag