我编写了这个简单的代码来将类序列化为扁平化,但是当我使用[JsonConverter(typeof(FJson))]
注释,它会抛出一个堆栈溢出异常。如果我打电话给SerializeObject
手动,效果很好。
如何在注释模式下使用 JsonConvert:
class Program
{
static void Main(string[] args)
{
A a = new A();
a.id = 1;
a.b.name = "value";
string json = null;
// json = JsonConvert.SerializeObject(a, new FJson()); without [JsonConverter(typeof(FJson))] annotation workd fine
// json = JsonConvert.SerializeObject(a); StackOverflowException
Console.WriteLine(json);
Console.ReadLine();
}
}
//[JsonConverter(typeof(FJson))] StackOverflowException
public class A
{
public A()
{
this.b = new B();
}
public int id { get; set; }
public string name { get; set; }
public B b { get; set; }
}
public class B
{
public string name { get; set; }
}
public class FJson : JsonConverter
{
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
{
JToken t = JToken.FromObject(value);
if (t.Type != JTokenType.Object)
{
t.WriteTo(writer);
return;
}
JObject o = (JObject)t;
writer.WriteStartObject();
WriteJson(writer, o);
writer.WriteEndObject();
}
private void WriteJson(JsonWriter writer, JObject value)
{
foreach (var p in value.Properties())
{
if (p.Value is JObject)
WriteJson(writer, (JObject)p.Value);
else
p.WriteTo(writer);
}
}
public override object ReadJson(JsonReader reader, Type objectType,
object existingValue, JsonSerializer serializer)
{
throw new NotImplementedException();
}
public override bool CanConvert(Type objectType)
{
return true; // works for any type
}
}
在阅读(和测试)Paul Kiar 和 p.kaneman 解决方案后,我想说这似乎是一项具有挑战性的任务来实施WriteJson
。尽管它适用于大多数情况,但仍有一些边缘情况尚未涵盖。
例子:
-
public bool ShouldSerialize*()
methods
-
null
values
- 值类型(
struct
)
- json 转换器属性
- ..
这是(只是)另一个尝试:
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer) {
if (ReferenceEquals(value, null)) {
writer.WriteNull();
return;
}
var contract = (JsonObjectContract)serializer
.ContractResolver
.ResolveContract(value.GetType());
writer.WriteStartObject();
foreach (var property in contract.Properties) {
if (property.Ignored) continue;
if (!ShouldSerialize(property, value)) continue;
var property_name = property.PropertyName;
var property_value = property.ValueProvider.GetValue(value);
writer.WritePropertyName(property_name);
if (property.Converter != null && property.Converter.CanWrite) {
property.Converter.WriteJson(writer, property_value, serializer);
} else {
serializer.Serialize(writer, property_value);
}
}
writer.WriteEndObject();
}
private static bool ShouldSerialize(JsonProperty property, object instance) {
return property.ShouldSerialize == null
|| property.ShouldSerialize(instance);
}
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