如何将数据从子部件传递到其父部件

2024-01-14

我有下面的自定义小部件,可以制作Switch并读取其状态(真/假)

然后我将这个添加到我的主应用程序小部件(父级)中,如何使父级知道开关的值?

import 'package:flutter/material.dart';

class Switchy extends StatefulWidget{
  Switchy({Key key}) : super(key: key);

  @override
  State<StatefulWidget> createState() => new _SwitchyState();
  }

class _SwitchyState extends State<Switchy> {
  var myvalue = true;

  void onchange(bool value) {
    setState(() {
      this.myvalue = value;      // I need the parent to receive this one!
      print('value is: $value');
    });
  }

  @override
  Widget build(BuildContext context) {
    return             
      new Card(
      child: new Container(
        child: new Row(
          mainAxisAlignment: MainAxisAlignment.end,
          children: <Widget>[
            new Text("Enable/Disable the app in the background",
              textAlign: TextAlign.left,
              textDirection: TextDirection.ltr,),
            new Switch(value: myvalue, onChanged: (bool value) => onchange(value)),
          ],
        ),
      ),
    );
  }
}

In the main.dart(父)文件,我从这个开始:

import 'widgets.dart';
import 'package:flutter/material.dart';

void main() => runApp(new MyApp());

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return new MaterialApp(
      title: 'Flutter Demo',
      theme: new ThemeData(
        primarySwatch: Colors.deepOrange,
      ),
      home: new MyHomePage(title: 'My App settup'),
    );
  }
}

class MyHomePage extends StatefulWidget {
  MyHomePage({Key key, this.title}) : super(key: key);

  final String title;

  @override
  _MyHomePageState createState() => new _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {

  Widget e = new Switchy();
  //...

}

第一种可能性是将回调传递给您的孩子,第二种可能性是使用of有状态小部件的模式。见下文。


import 'package:flutter/material.dart';

class MyStatefulWidget extends StatefulWidget {
  @override
  State<StatefulWidget> createState() => new MyStatefulWidgetState();

  // note: updated as context.ancestorStateOfType is now deprecated
  static MyStatefulWidgetState of(BuildContext context) =>
    context.findAncestorStateOfType<MyStatefulWidgetState>();
}

class MyStatefulWidgetState extends State<MyStatefulWidget> {
  String _string = "Not set yet";

  set string(String value) => setState(() => _string = value);

  @override
  Widget build(BuildContext context) {
    return new Column(
      children: <Widget>[
        new Text(_string),
        new MyChildClass(callback: (val) => setState(() => _string = val))
      ],
    );
  }
}

typedef void StringCallback(String val);

class MyChildClass extends StatelessWidget {
  final StringCallback callback;

  MyChildClass({this.callback});

  @override
  Widget build(BuildContext context) {
    return new Column(
      children: <Widget>[
        new FlatButton(
          onPressed: () {
            callback("String from method 1");
          },
          child: new Text("Method 1"),
        ),
        new FlatButton(
          onPressed: () {
            MyStatefulWidget.of(context).string = "String from method 2";
          },
          child: new Text("Method 2"),
        )
      ],
    );
  }
}

void main() => runApp(
  new MaterialApp(
    builder: (context, child) => new SafeArea(child: new Material(color: Colors.white, child: child)),
    home: new MyStatefulWidget(),
  ),
);

还有一种选择是使用 InheritedWidget 而不是 StatefulWidget;如果您希望在父窗口小部件的数据发生更改并且父窗口小部件不是直接父窗口时重建子窗口小部件,则此功能特别有用。请参阅继承的小部件文档 https://docs.flutter.io/flutter/widgets/InheritedWidget-class.html

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