我试图在渲染时实现 Atari Games,但出现如下错误:
line 283, in render
raise error.Error(
gym.error.Error: render(mode='human') is deprecated. Please supply `render_mode` when constructing your environment, e.g., gym.make(ID, render_mode='human'). The new `render_mode` keyword argument supports DPI scaling, audio, and native framerates.
附上我收到的完整错误的屏幕截图here https://i.stack.imgur.com/fuZqJ.png.
我的代码如下:
episodes = 5
for episode in range(1, episodes+1):
state = env.reset()
done = False
score = 0
while not done:
env.render()
action = random.choice([0,1,2,3,4,5])
n_state, reward, done, info = env.step(action)
score+=reward
print('Episode:{} Score:{}'.format(episode, score))
env.close()
堆栈溢出中有一个类似的帖子,其中给出的解决方案是:
pip install pyglet==1.2.4
不幸的是这对我来说也不起作用。