我刚刚用自定义视图做了类似的事情:
class SemiCircleView @JvmOverloads constructor(
context: Context,
attrs: AttributeSet? = null,
defStyleAttr: Int = 0
) : View(context, attrs, defStyleAttr) {
private val paint: Paint = Paint()
private var rectangle: RectF? = null
private var margin: Float
init {
paint.isAntiAlias = true
paint.color = ContextCompat.getColor(context, R.color.colorAquamarine)
paint.style = Paint.Style.STROKE
paint.strokeWidth = 5.dpToPx()
margin = 3.dpToPx() // margin should be >= strokeWidth / 2 (otherwise the arc is cut)
}
override fun onDraw(canvas: Canvas) {
super.onDraw(canvas)
if (rectangle == null) {
rectangle = RectF(0f + margin, 0f + margin, width.toFloat() - margin, height.toFloat() - margin)
}
canvas.drawArc(rectangle!!, 90f, 180f, false, paint)
}
}
将其添加到您的 XML 布局中,如下所示:
<com.example.view.SemiCircleView
android:layout_width="120dp"
android:layout_height="120dp"/>
这就是结果:
就我而言,我想要以编程方式控制所绘制圆的百分比,所以我添加了一个方法setArcProportion
控制:
class SemiCircleView @JvmOverloads constructor(
context: Context,
attrs: AttributeSet? = null,
defStyleAttr: Int = 0
) : View(context, attrs, defStyleAttr) {
private val mainPaint: Paint = Paint()
private val backgroundPaint: Paint = Paint()
private var rectangle: RectF? = null
private var margin: Float
private var arcProportion: Float = 0f
init {
mainPaint.isAntiAlias = true
mainPaint.color = ContextCompat.getColor(context, R.color.colorLutea)
mainPaint.style = Paint.Style.STROKE
mainPaint.strokeWidth = 5.dpToPx()
backgroundPaint.isAntiAlias = true
backgroundPaint.color = ContextCompat.getColor(context, R.color.black_08)
backgroundPaint.style = Paint.Style.STROKE
backgroundPaint.strokeWidth = 5.dpToPx()
margin = 3.dpToPx() // margin should be >= strokeWidth / 2 (otherwise the arc is cut)
}
override fun onDraw(canvas: Canvas) {
super.onDraw(canvas)
if (rectangle == null) {
rectangle = RectF(0f + margin, 0f + margin, width.toFloat() - margin, height.toFloat() - margin)
}
canvas.drawArc(rectangle!!, -90f, arcProportion * 360, false, mainPaint)
// This 2nd arc completes the circle. Remove it if you don't want it
canvas.drawArc(rectangle!!, -90f + arcProportion * 360, (1 - arcProportion) * 360, false, backgroundPaint)
}
/**
* @param arcProportion The proportion of the semi circle arc, from 0 to 1. Setting 0 makes the arc invisible, and 1
* makes a whole circle.
*/
fun setArcProportion(arcProportion: Float) {
this.arcProportion = arcProportion
invalidate()
}
}
所以如果我这样做semiCircleView.setArcProportion(0.62f)
I have:
Bonus- 使弧线随着动画修改而增长setArcProportion
像这样:
private const val ANIMATION_BASE_DURATION_MS: Long = 500 // milliseconds
fun setArcProportion(arcProportion: Float) {
ValueAnimator.ofFloat(0f, arcProportion).apply {
interpolator = DecelerateInterpolator()
// The animation duration is longer for a larger arc
duration = ANIMATION_BASE_DURATION_MS + (arcProportion * ANIMATION_BASE_DURATION_MS).toLong()
addUpdateListener { animator ->
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}
start()
}
}