也一直在寻找解决方案。然而,你似乎已经得到了一半的解决方案。您必须为变量设置覆盖,但对我来说最佳实践是为每个覆盖创建一个私有变量对,并让每个覆盖返回其各自的私有变量(见下文)。然后您可以更改私有变量并调用setNeedsStatusBarAppearanceUpdate
.
另外,你需要设置View controller-based status bar appearance
在你的info.plist
to YES
。否则,它仍然会依赖遗产UIApplication.shared...
方法。
这是一个片段:
override var preferredStatusBarUpdateAnimation: UIStatusBarAnimation {
get {
return .slide
}
}
private var statusBarStyle : UIStatusBarStyle = .default
override var preferredStatusBarStyle: UIStatusBarStyle {
get {
return statusBarStyle
}
}
private var statusBarStatus : Bool = false
override var prefersStatusBarHidden: Bool {
get {
return statusBarStatus
}
}
然后我可以像这样调用一个函数:(这是我的示例之一,因此请忽略自定义函数)。
func sliderView(sliderView: SliderView, didSlideToPlace: CGFloat, within: CGFloat) {
let val = (within - (didSlideToPlace - sliderView.upCent))/(within)
print(val)
//Where you would change the private variable for the color, for example.
if val > 0.5 {
statusBarStyle = .lightContent
} else {
statusBarStyle = .default
}
UIView.animate(withDuration: 0.5, animations: {
sliderView.top.backgroundColor = UIColor.black.withAlphaComponent(val)
self.coverLayer.alpha = val
self.scroll.backgroundColor = colors.lightBlueMainColor.withAlphaComponent(val)
}, completion: {
value in
//If you do not call setNeedsStatusBarAppearanceUpdate() in an animation block, the animation variable won't be called it seems.
UIView.animate(withDuration: 0.4, animations: {
self.animating = true
//Where you set the status for the bar (your part of the solution)
self.statusBarStatus = false
//Then you call for the refresh
self.setNeedsStatusBarAppearanceUpdate()
})
})
}
您最终必须调整每个视图控制器,但这似乎就是您想要做的,所以希望它有帮助!