我在 Unity 上找到了这篇演示文章。看起来很简单,但我收到以下错误:
无法加载文件或程序集
'System.Runtime.CompilerServices.Unsafe,版本=4.0.4.1,
Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' 或其之一
依赖关系。找到的程序集的清单定义不
匹配装配参考。 (HRESULT 异常:0x80131040)
https://www.tutorialsteacher.com/ioc/register-and-resolve-in-unity-container https://www.tutorialsteacher.com/ioc/register-and-resolve-in-unity-container
using System;
using Unity;
namespace UnityContainerDemo
{
class Program
{
static void Main(string[] args)
{
var container = new UnityContainer();
container.RegisterType<ICar, BMW>();// Map ICar with BMW
//Resolves dependencies and returns Driver object
Driver drv = container.Resolve<Driver>();
drv.RunCar();
}
}
public interface ICar
{
int Run();
}
public class BMW : ICar
{
private int _miles = 0;
public int Run()
{
return ++_miles;
}
}
public class Ford : ICar
{
private int _miles = 0;
public int Run()
{
return ++_miles;
}
}
public class Audi : ICar
{
private int _miles = 0;
public int Run()
{
return ++_miles;
}
}
public class Driver
{
private ICar _car = null;
public Driver(ICar car)
{
_car = car;
}
public void RunCar()
{
Console.WriteLine("Running {0} - {1} mile ", _car.GetType().Name, _car.Run());
}
}
}
如果你的 NuGet 与你的项目配合得很好,Jasen 是正确的,但我没那么幸运(当我尝试重新添加包时,我得到了同样的错误)。
修复该错误的方法是为应用程序/Web 配置中“丢失”的程序集添加 dependentAssembly 条目(这是 NuGet 安装背后的魔力,并且应该自动发生)。
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="System.Runtime.CompilerServices.Unsafe" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-4.0.4.1" newVersion="4.0.4.1" />
</dependentAssembly>
...
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