为了反映添加/删除或调整可见容器调用上的组件大小后的更改revalidate()
and repaint()
添加/删除组件或调整组件大小后在容器实例上。
虽然这在您的代码中不起作用,主要原因是在 JButton 类中您重新创建了一个新实例MainPanel
事实上 2JButtons
应该共享正在使用的单个实例(您可以将 MainPanel 实例传递给JButton
s 构造函数,但你不应该真正扩展JButton
除非添加自定义功能):
class Button2 extends JButton {
MainPanel someObj2 = new MainPanel();//you create an instance of MainPanel which isnt even showing and than do changes on that, this way you will never see any of the changes
Button2() {
}
}
关于您的代码的一些其他建议:
不要延长JButton
不需要类,只需创建一个实例JButton
就像你做的那样JFrame
并调用方法JButton
实例。
不要忘记创建/操作 Swing 组件Event Dispatch Thread
, via SwingUtilities.invokeLater(..)
阻止、读取here http://docs.oracle.com/javase/tutorial/uiswing/concurrency/index.html了解更多。
这是您的固定代码(已实施上述建议等):
import java.awt.Color;
import java.awt.Dimension;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.SwingUtilities;
public class Test {
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
@Override
public void run() {
JFrame f = new JFrame();
final MainPanel myPanel = new MainPanel();
f.add(myPanel);
JButton button1 = new JButton("Show Animation A");
JButton button2 = new JButton("Show Animation B");
button1.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
myPanel.setI(1);
System.out.println("The variable i is now: " + myPanel.i);
myPanel.refreshMe();
}
});
button2.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
myPanel.setI(2);
System.out.println("The variable i is now: " + myPanel.i);
myPanel.refreshMe();
}
});
myPanel.add(button1);
myPanel.add(button2);
myPanel.checkPanel();
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
f.pack();
f.setVisible(true);
}
});
}
}
class MainPanel extends JPanel {
Panel1 p1 = new Panel1();
Panel2 p2 = new Panel2();
public int i = 1; //this is being changed later by clicking JButton
// I use this setter later in actionPerformed in order to change i
public void setI(int i) {
this.i = i;
}
public void refreshMe() {
checkPanel();
revalidate();
repaint();
// Need some help here:
// I don't know what should I write, how to make a repaint of myPanel?
System.out.println("just test, if the method refreshMe working by clicking some button");
}
public void checkPanel() {
if (i == 1) {
this.add(p1);
this.remove(p2);//or it will remain there as this is default flowlayout
} else if (i == 2) {
this.add(p2);
this.remove(p1);
}
}
}
class Panel1 extends JPanel {
public Panel1() {
this.setBackground(Color.BLUE);
// a lot of drawing stuff going on here
}
@Override
public Dimension getPreferredSize() {
return new Dimension(200, 200);
}
}
class Panel2 extends JPanel {
public Panel2() {
this.setBackground(Color.GREEN);
// a lot of drawing stuff going on here
}
@Override
public Dimension getPreferredSize() {
return new Dimension(200, 200);
}
}
不过我建议更简单的方法,幸运的是你有两个选择:
1) Use CardLayout http://docs.oracle.com/javase/tutorial/uiswing/layout/card.html这将允许您在单个组件上的多个组件之间切换JFrame
/容器。
这是我做的一个例子:
import java.awt.BorderLayout;
import java.awt.CardLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.SwingUtilities;
public class Test {
private final static String PANEL1 = "panel 1";
private final static String PANEL2 = "panel 2";
public Test() {
initComponents();
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
@Override
public void run() {
new Test();
}
});
}
private void initComponents() {
JFrame frame = new JFrame();
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
JPanel panel1 = new JPanel();
panel1.add(new JLabel("Panel 1"));
JPanel panel2 = new JPanel();
panel2.add(new JLabel("Panel 2"));
//Create the panel that contains the "cards".
final JPanel cards = new JPanel(new CardLayout());
cards.add(panel1, PANEL1);
cards.add(panel2, PANEL2);
//create button to allow chnage to next card
JButton buttonNext = new JButton(">");
buttonNext.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent ae) {
CardLayout cl = (CardLayout) (cards.getLayout());//get cards
cl.next(cards);
}
});
//create button to allow chnage to previous card
JButton buttonPrev = new JButton("<");
buttonPrev.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent ae) {
CardLayout cl = (CardLayout) (cards.getLayout());//get cards
cl.previous(cards);
}
});
//create panel to hold buttons which will allow switching between cards
JPanel buttonPanel = new JPanel();
buttonPanel.add(buttonPrev);
buttonPanel.add(buttonNext);
frame.add(cards);
frame.add(buttonPanel, BorderLayout.SOUTH);
frame.pack();
frame.setVisible(true);
}
}
2) Use removeAll()
技术,即调用frame.getContentPane().removeAll()
这将删除当前的所有组件JFrame
然后添加新内容并调用revalidate()
and repaint()
(也可能想添加pack()
在那里)在JFrame
实例来反映变化。虽然我推荐CardLayout
.