tcp的socket不同于udp
tcp:建立socket的fd;bind;listen;accept;send or recv。另一端connect(客户端)
udp: ;bind; ;send or recv。另一端直接recv or send
select步骤:
1、fd_set(1024位的bitmap,包括清空【FD_ZERO】,把我的TCPsocket句柄放入这个bitmap【FD_SET】这是一个置位操作故不可重复利用,需清空某个位置后在使用【FD_CLR】会把bitmap相对应的socket置为0,最重要的轮询检查这个fd_set里哪些位置被监听【FD_ISSET】)
2、调用select(maxsock+1,fd_set,写,异常,timeout);//参数一是最大句柄数+1也就是是bitmap的长度,第二个参数标识读文件描述符,这个select只处理读句柄
3、轮询check每一个fd在fd_set中的状态,1表示监听,0表示不监听,对于监听的端口使用socket的recv()函数接收数据来读,相反,如果是写句柄则调用send()函数发送数据去写如另一个进程。
4、每次轮询完已有的fd_set,检查是否有新的fd连接进来【FD_ISSET】如果有则bitmap的大小 maxsock++
缺点:
bitmap只有1024位--------->>>>>>poll采用链表把所有的结构体连接起来,对pollfd。revents置位
fd_set不可重用,每次都要创建一个新的---------->>>>>poll
用户态和内核态的切换要开销--------->>>>>epoll不需要切换
再次遍历bitmap的时间复杂度O(n)--------->>>>>epoll改进,epoll_wait()每次把监听端口的epfd排序,放在前面并返回个数,每次遍历返回个数就可以获取全部监听socket
代码:
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#define MYPORT 1234 // the port users will be connecting to
#define BACKLOG 5 // how many pending connections queue will hold
#define BUF_SIZE 1024
int fd_A[BACKLOG]; // accepted connection fd
int conn_amount; // current connection amount
void showclient()
{
int i;
printf("client amount: %d/n", conn_amount);
for (i = 0; i < BACKLOG; i++) {
printf("[%d]:%d ", i, fd_A[i]);
}
printf("/n/n");
}
int main(void)
{
int sock_fd, new_fd; // listen on sock_fd, new connection on new_fd
struct sockaddr_in server_addr; // server address information
struct sockaddr_in client_addr; // connector's address information
socklen_t sin_size;
int yes = 1;
char buf[BUF_SIZE];
int ret;
int i;
if ((sock_fd = socket(AF_INET, SOCK_STREAM, 0)) == -1) {
perror("socket");
exit(1);
}
if (setsockopt(sock_fd, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(int)) == -1) {
perror("setsockopt");
exit(1);
}
server_addr.sin_family = AF_INET; // host byte order
server_addr.sin_port = htons(MYPORT); // short, network byte order
server_addr.sin_addr.s_addr = INADDR_ANY; // automatically fill with my IP
memset(server_addr.sin_zero, '/0', sizeof(server_addr.sin_zero));
if (bind(sock_fd, (struct sockaddr *)&server_addr, sizeof(server_addr)) == -1) {
perror("bind");
exit(1);
}
if (listen(sock_fd, BACKLOG) == -1) {
perror("listen");
exit(1);
}
printf("listen port %d/n", MYPORT);
fd_set fdsr;
int maxsock;
struct timeval tv;
conn_amount = 0;
sin_size = sizeof(client_addr);
maxsock = sock_fd;
while (1)
{
// initialize file descriptor set
FD_ZERO(&fdsr);
FD_SET(sock_fd, &fdsr); // add fd
// timeout setting
tv.tv_sec = 30;
tv.tv_usec = 0;
// add active connection to fd set
for (i = 0; i < BACKLOG; i++) {
if (fd_A[i] != 0) {
FD_SET(fd_A[i], &fdsr);
}
}
ret = select(maxsock + 1, &fdsr, NULL, NULL, &tv);
if (ret < 0) { // error
perror("select");
break;
} else if (ret == 0) { // time out
printf("timeout/n");
continue;
}
// check every fd in the set
for (i = 0; i < conn_amount; i++)
{
if (FD_ISSET(fd_A[i], &fdsr)) // check which fd is ready
{
ret = recv(fd_A[i], buf, sizeof(buf), 0);
if (ret <= 0)
{ // client close
printf("ret : %d and client[%d] close/n", ret, i);
close(fd_A[i]);
FD_CLR(fd_A[i], &fdsr); // delete fd
fd_A[i] = 0;
conn_amount--;
}
else
{ // receive data
if (ret < BUF_SIZE)
memset(&buf[ret], '/0', 1); // add NULL('/0')
printf("client[%d] send:%s/n", i, buf);
}
}
}
// check whether a new connection comes
if (FD_ISSET(sock_fd, &fdsr)) // accept new connection
{
new_fd = accept(sock_fd, (struct sockaddr *)&client_addr, &sin_size);
if (new_fd <= 0)
{
perror("accept");
continue;
}
// add to fd queue
if (conn_amount < BACKLOG)
{
fd_A[conn_amount++] = new_fd;
printf("new connection client[%d] %s:%d/n", conn_amount,
inet_ntoa(client_addr.sin_addr), ntohs(client_addr.sin_port));
if (new_fd > maxsock) // update the maxsock fd for select function
maxsock = new_fd;
}
else
{
printf("max connections arrive, exit/n");
send(new_fd, "bye", 4, 0);
close(new_fd);
break;
}
}
showclient();
}
// close other connections
for (i = 0; i < BACKLOG; i++)
{
if (fd_A[i] != 0)
{
close(fd_A[i]);
}
}
exit(0);
}
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