using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ClearArrayText : MonoBehaviour {
// Use this for initialization
void Start ()
{
int[] intArray = new int[] { 1, 5, 9, 4 };
Array.Clear(intArray, 0, intArray.Length);//清空第0到第intArray.Length个索引的元素.(包括第0个,不包括第intArray.Length个)
foreach (var item in intArray)
{
Debug.Log(item);
}
}
}