cocos creator中,jumpTo、jumpBy的使用方法例子:
cc.Class({
extends: cc.Component,
properties: {
move: cc.Node,
},
start() {
this.moveT()
},
moveT() {
this.move.on('touchstart', function() {
// this.startPoint = event.getLocation();
cc.log('moveT')
})
this.move.on('touchend', (event) => {
// jumpBy
// cc.jumpBy(time,cc.v2(x,y),height,count)
// cc.jumpBy(时间,停止跳跃时的坐标:原坐标 + (x,y)的值,跳跃高度,跳跃次数)
// var actionJumpBy = cc.jumpBy(2, cc.v2(100, 100), 30, 5)
// this.move.runAction(actionJumpBy)
// jumpTo
// cc.jumpTo(time,cc.v2(x,y),height,count)
// cc.jumpTo(时间,停止跳跃之后的坐标,跳跃高度,跳跃次数)
var actionJumpTO = cc.jumpTo(1, cc.v2(100, 100), 30, 5)
this.move.runAction(actionJumpTO) //调用
});
}
});