我刚刚在 libgdx 中生成了一个项目并导入到 eclipse,编译了一些依赖项,现在我得到了:
Error:Gradle: Execution failed for task ':android:compileDebugAidl'.
com.android.ide.common.process.ProcessException:org.gradle.process.internal.ExecException:处理'命令'C:\ Users \ Progrmor \ Workspace \ android-sdks \ build-tools \ 22.0.1 \ aidl.exe '' 以非零退出值 1 结束
我尝试过刷新 gradle、安装最新的构建工具等,但这仍然存在。
这是 gradle 文件:
buildscript {
repositories {
mavenCentral()
maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
jcenter()
}
dependencies {
classpath 'de.richsource.gradle.plugins:gwt-gradle-plugin:0.6'
classpath 'com.android.tools.build:gradle:1.2.3'
classpath 'org.robovm:robovm-gradle-plugin:1.2.0'
}}allprojects {
apply plugin: "eclipse"
apply plugin: "idea"
version = '1.0'
ext {
appName = 'Tone'
gdxVersion = '1.6.0'
roboVMVersion = '1.2.0'
box2DLightsVersion = '1.3'
ashleyVersion = '1.4.0'
aiVersion = '1.5.0'
}
repositories {
mavenCentral()
maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
maven { url "https://oss.sonatype.org/content/repositories/releases/" }
}}project(":desktop") {
apply plugin: "java"
dependencies {
compile project(":core")
compile "com.badlogicgames.gdx:gdx-backend-lwjgl:$gdxVersion"
compile "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop"
compile "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-desktop"
compile "com.badlogicgames.gdx:gdx-bullet-platform:$gdxVersion:natives-desktop"
compile "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-desktop"
compile "com.badlogicgames.gdx:gdx-tools:$gdxVersion"
compile "com.badlogicgames.gdx:gdx-controllers-desktop:$gdxVersion"
compile "com.badlogicgames.gdx:gdx-controllers-platform:$gdxVersion:natives-desktop"
}}project(":android") {
apply plugin: "android"
configurations { natives }
dependencies {
compile project(":core")
compile "com.badlogicgames.gdx:gdx-backend-android:$gdxVersion"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi-v7a"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-x86"
compile "com.badlogicgames.gdx:gdx-box2d:$gdxVersion"
natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-armeabi"
natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-armeabi-v7a"
natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-x86"
compile "com.badlogicgames.gdx:gdx-bullet:$gdxVersion"
natives "com.badlogicgames.gdx:gdx-bullet-platform:$gdxVersion:natives-armeabi"
natives "com.badlogicgames.gdx:gdx-bullet-platform:$gdxVersion:natives-armeabi-v7a"
natives "com.badlogicgames.gdx:gdx-bullet-platform:$gdxVersion:natives-x86"
compile "com.badlogicgames.gdx:gdx-freetype:$gdxVersion"
natives "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-armeabi"
natives "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-armeabi-v7a"
natives "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-x86"
compile "com.badlogicgames.ashley:ashley:$ashleyVersion"
compile "com.badlogicgames.box2dlights:box2dlights:$box2DLightsVersion"
compile "com.badlogicgames.gdx:gdx-controllers:$gdxVersion"
compile "com.badlogicgames.gdx:gdx-controllers-android:$gdxVersion"
compile 'com.facebook.android:facebook-android-sdk:4.0.1'
compile 'com.android.support:support-v4:[21,22)'
compile 'com.parse.bolts:bolts-android:1.1.4'
}}project(":ios") {
apply plugin: "java"
apply plugin: "robovm"
configurations { natives }
dependencies {
compile project(":core")
compile "org.robovm:robovm-rt:$roboVMVersion"
compile "org.robovm:robovm-cocoatouch:$roboVMVersion"
compile "com.badlogicgames.gdx:gdx-backend-robovm:$gdxVersion"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-ios"
natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-ios"
natives "com.badlogicgames.gdx:gdx-bullet-platform:$gdxVersion:natives-ios"
natives "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-ios"
}}project(":html") {
apply plugin: "gwt"
apply plugin: "war"
dependencies {
compile project(":core")
compile "com.badlogicgames.gdx:gdx-backend-gwt:$gdxVersion"
compile "com.badlogicgames.gdx:gdx:$gdxVersion:sources"
compile "com.badlogicgames.gdx:gdx-backend-gwt:$gdxVersion:sources"
compile "com.badlogicgames.gdx:gdx-box2d:$gdxVersion:sources"
compile "com.badlogicgames.gdx:gdx-box2d-gwt:$gdxVersion:sources"
compile "com.badlogicgames.ashley:ashley:$ashleyVersion:sources"
compile "com.badlogicgames.box2dlights:box2dlights:$box2DLightsVersion:sources"
compile "com.badlogicgames.gdx:gdx-controllers:$gdxVersion:sources"
compile "com.badlogicgames.gdx:gdx-controllers-gwt:$gdxVersion"
compile "com.badlogicgames.gdx:gdx-controllers-gwt:$gdxVersion:sources"
}}project(":core") {
apply plugin: "java"
dependencies {
compile "com.badlogicgames.gdx:gdx:$gdxVersion"
compile "com.badlogicgames.gdx:gdx-box2d:$gdxVersion"
compile "com.badlogicgames.gdx:gdx-bullet:$gdxVersion"
compile "com.badlogicgames.gdx:gdx-freetype:$gdxVersion"
compile "com.badlogicgames.ashley:ashley:$ashleyVersion"
compile "com.badlogicgames.box2dlights:box2dlights:$box2DLightsVersion"
compile "com.badlogicgames.gdx:gdx-controllers:$gdxVersion"
}}tasks.eclipse.doLast {
delete ".project"
}
我知道这有点老了,但我最近遇到并解决了这个问题。由于没有答案,并且链接无法帮助我,因此我将继续留下我的解决方案。
重命名我的应用程序包后,我就发生了这种情况。
有效的方法是删除为应用内结算设置的当前aidl文件夹,重新创建文件夹并将iinappbilling.aidl从'/extras/google/play_billing'移动到'app/src/main/aidl/com/android/自动售货/计费'。然后(这是评论中提供的链接中大多数人的答案)我运行 clean +重建并运行 gradle 并且我的构建成功了。
希望这可以帮助遇到此问题的人。
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