我正在开发一个小型游戏项目,并且遇到了 java 图形未显示的问题。我在 Stackoverflow 上搜索了类似的问题,并使用了许多人建议的重写 JPanel 的 PaintComponent() 方法,但我仍然遇到这个问题。我希望同时获得我的背景图像和菜单栏以及音乐。音乐效果很好,但背景图像和菜单栏根本不显示。
这是我的代码:
import java.awt.Graphics;
import java.awt.Image;
import javax.swing.ImageIcon;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
public class DynamicBeat extends JFrame {
private Image screenImage;
private Graphics screenGraphic;
private Image introBackground = new ImageIcon(Main.class.getResource("../images/introBackground(Title).jpg")).getImage();
private JLabel menuBar = new JLabel(new ImageIcon(Main.class.getResource("../images/menuBar.png")));
public DynamicBeat() {
menuBar.setBounds(0, 0, 1280, 30);
add(menuBar);
Music introMusic = new Music("introMusic.mp3", true);
introMusic.start();
setUndecorated(true);
setTitle("Dynamic Beat Game");
setSize(Main.SCREEN_WIDTH, Main.SCREEN_HEIGHT);
setResizable(false);
setLocationRelativeTo(null);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setVisible(true);
setBackground(new Color(0, 0, 0, 0));
setLayout(null);
add(new DynamicBeatPane());
pack();
}
public void paint(Graphics g) {
screenImage = createImage(Main.SCREEN_WIDTH, Main.SCREEN_HEIGHT);
screenGraphic = screenImage.getGraphics();
screenDraw(screenGraphic);
g.drawImage(screenImage, 0, 0, null);
}
public void screenDraw(Graphics g) {
g.drawImage(introBackground, 0, 0, null);
this.repaint();
}
public static class DynamicBeatPane extends JPanel {
@Override
protected void paintComponent(Graphics g) {
// Call the superclass paint method.
super.paintComponent(g);
}
}
}
None
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