我在网站上有一个 .MP4 格式的视频文件,我希望用户能够通过单击链接将该视频下载到他们的 SD 卡上。是否有捷径可寻。我目前有这段代码,但它不起作用......不知道我做错了什么。谢谢你的帮助!
import java.io.BufferedInputStream;
import java.io.File;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.net.URL;
import java.net.URLConnection;
import org.apache.http.util.ByteArrayBuffer;
import android.app.Activity;
import android.os.Bundle;
import android.util.Log;
public class VideoManager extends Activity {
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);}
private final String PATH = "/sdcard/download/"; //put the downloaded file here
public void DownloadFromUrl(String VideoURL, String fileName) { //this is the downloader method
try {
URL url = new URL("http://www.ericmoyer.com/episode1.mp4"); //you can write here any link
File file = new File(fileName);
long startTime = System.currentTimeMillis();
Log.d("VideoManager", "download begining");
Log.d("VideoManager", "download url:" + url);
Log.d("VideoManager", "downloaded file name:" + fileName);
/* Open a connection to that URL. */
URLConnection ucon = url.openConnection();
/*
* Define InputStreams to read from the URLConnection.
*/
InputStream is = ucon.getInputStream();
BufferedInputStream bis = new BufferedInputStream(is);
/*
* Read bytes to the Buffer until there is nothing more to read(-1).
*/
ByteArrayBuffer baf = new ByteArrayBuffer(50);
int current = 0;
while ((current = bis.read()) != -1) {
baf.append((byte) current);
}
/* Convert the Bytes read to a String. */
FileOutputStream fos = new FileOutputStream(PATH+file);
fos.write(baf.toByteArray());
fos.close();
Log.d("VideoManager", "download ready in"
+ ((System.currentTimeMillis() - startTime) / 1000)
+ " sec");
} catch (IOException e) {
Log.d("VideoManager", "Error: " + e);
}
}
}
内存没有用完吗?
我想象视频文件非常大 - 您在写入文件之前对其进行缓冲。
我知道你的示例代码遍布互联网 - 但它不适合下载!
用这个:
private final int TIMEOUT_CONNECTION = 5000;//5sec
private final int TIMEOUT_SOCKET = 30000;//30sec
URL url = new URL(imageURL);
long startTime = System.currentTimeMillis();
Log.i(TAG, "image download beginning: "+imageURL);
//Open a connection to that URL.
URLConnection ucon = url.openConnection();
//this timeout affects how long it takes for the app to realize there's a connection problem
ucon.setReadTimeout(TIMEOUT_CONNECTION);
ucon.setConnectTimeout(TIMEOUT_SOCKET);
//Define InputStreams to read from the URLConnection.
// uses 3KB download buffer
InputStream is = ucon.getInputStream();
BufferedInputStream inStream = new BufferedInputStream(is, 1024 * 5);
FileOutputStream outStream = new FileOutputStream(file);
byte[] buff = new byte[5 * 1024];
//Read bytes (and store them) until there is nothing more to read(-1)
int len;
while ((len = inStream.read(buff)) != -1)
{
outStream.write(buff,0,len);
}
//clean up
outStream.flush();
outStream.close();
inStream.close();
Log.i(TAG, "download completed in "
+ ((System.currentTimeMillis() - startTime) / 1000)
+ " sec");5
本文内容由网友自发贡献,版权归原作者所有,本站不承担相应法律责任。如您发现有涉嫌抄袭侵权的内容,请联系:hwhale#tublm.com(使用前将#替换为@)