我正在尝试在 BoxGeometry 侧面的前、右、左和顶部添加 3D 文本。
我实现了这个代码如下:
loadFont = () =>{
const loader = new THREE.FontLoader();
loader.load( 'https://threejs.org/examples/fonts/helvetiker_regular.typeface.json', function ( response ) {
console.log("response "+response);
return response;
} );}
createText = () => {
let font = this.loadFont();
this.textGeo = new THREE.TextGeometry( "Hello", {
font: font,
size: 70,
height: 20,
curveSegments: 4,
bevelThickness: 2,
bevelSize: 1.5,
bevelEnabled: true
});
const materials = [
new THREE.MeshPhongMaterial( { color: 0xffffff, flatShading: true } ), // front
new THREE.MeshPhongMaterial( { color: 0xffffff } ) // side
];
this.textMesh1 = new THREE.Mesh(this.textGeo, materials );
this.textMesh1.position.y = 80;
this.textMesh1.position.z = 0;
this.textMesh1.rotation.x = 0;
this.textMesh1.rotation.y = Math.PI * 2;
this.scene.add(this.textMesh1);
this.root.add(this.textMesh1);
我无法在场景中接收 3D 文本?
出现错误 - “THREE.TextGeometry:字体参数不是 THREE.Font 的实例。”
当我尝试使用
const loader = new FontLoader();
this.textGeo = new TextGeometry( "Hello", {
font: font,
size: 70,
height: 20,
curveSegments: 4,
bevelThickness: 2,
bevelSize: 1.5,
bevelEnabled: true
});
我没有得到需要导入这些 FontLoader 和 TextGeometry 类的确切位置。
任何帮助、指导或参考都会有所帮助。谢谢