我试图通过将视频绘制到画布上来在视频上添加一些滤镜。问题是,当视频元素不在视图中时,它会停止绘制。理想情况下,我想将视频元素全部隐藏起来。
我认为它只影响 Chrome 浏览器。
另外,似乎如果您停止并用鼠标启动它,问题就会消失。
function drawToCanvas() {
let vid = document.getElementById('vid1')
let can = document.getElementById('can1')
let ctx = can.getContext('2d')
ctx.drawImage(vid, 0, 0, 400, 224)
setTimeout(drawToCanvas, 30)
}
document.body.addEventListener("load", drawToCanvas(), false);
html {
padding: 20px 0;
background-color: #efefef;
}
body {
width: 400px;
padding: 40px;
margin: 0 auto;
background: #fff;
box-shadow: 1px 1px 5px rgba(0, 0, 0, 0.5);
}
video {
width: 400px;
display: block;
}
#can1 {
position: absolute;
top: calc( 100vh + 100px);
}
<canvas id='can1' height=224px width=400px></canvas>
<video autobuffer controls autoplay muted=true id='vid1'>
<source id="mp4" src="http://grochtdreis.de/fuer-jsfiddle/video/sintel_trailer-480.mp4" type="video/mp4">
</video>
<br> Above is the Video element.
<br> Below is the Canvas
<br><br><br> Why does the canvas below stop when the video is scrolled out of view
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
是的,当文档不在屏幕上时,他们确实会暂停附加到文档的静音视频。
请注意,根本不在文档中附加此视频不会暴露此行为:
(()=>{
const vid = document.createElement('video');
const ctx = document.getElementById('can1')
.getContext('2d');
ctx.filter = 'sepia(100%)';
vid.muted = true;
vid.src = "http://grochtdreis.de/fuer-jsfiddle/video/sintel_trailer-480.mp4";
vid.play().then(anim);
function anim() {
requestAnimationFrame(anim);
ctx.drawImage(vid, 0, 0, 400, 224)
}
})();
<canvas id='can1' height=224px width=400px></canvas>
因此,如果您确实需要该视频元素也在那里,您可以使用从屏幕外视频捕获的 MediaStream 提供原始视频元素,并将其控件映射到该屏幕外视频。
visibleVid.srcObject = offscreenVid.captureStream();
visibleVid.onpause = e => offscreenVid.pause();
// ...
function begin() {
const visibleVid = document.getElementById('vid1');
const offscreenVid = visibleVid.cloneNode(true);
const can = document.getElementById('can1');
const ctx = can.getContext('2d');
ctx.filter = 'sepia(100%)';
visibleVid.onpause = e => offscreenVid.pause();
visibleVid.onplaying = e => offscreenVid.play();
offscreenVid.play().then(() => {
visibleVid.srcObject = offscreenVid.captureStream ?
offscreenVid.captureStream() :
offscreenVid.mozCaptureStream();
visibleVid.play();
anim();
});
function anim() {
requestAnimationFrame(anim);
ctx.drawImage(offscreenVid, 0, 0, 400, 224)
}
}
onload = begin;
html {
padding: 20px 0;
background-color: #efefef;
}
body {
width: 400px;
padding: 40px;
margin: 0 auto;
background: #fff;
box-shadow: 1px 1px 5px rgba(0, 0, 0, 0.5);
}
video {
width: 400px;
display: block;
}
#can1 {
position: absolute;
top: calc( 100vh + 100px);
}
<canvas id='can1' height=224px width=400px></canvas>
<video autobuffer controls autoplay muted=true id='vid1' crossorigin="anonymous">
<!-- we need a crossorigin safe media -->
<source id="mp4" src="https://upload.wikimedia.org/wikipedia/commons/transcoded/2/22/Volcano_Lava_Sample.webm/Volcano_Lava_Sample.webm.360p.webm" type="video/mp4">
https://stackoverflow.com/questions/55484353/canvas-drawimage-of-autoplayed-video-only-works-when-video-element-is-visible#</video>
<br> Above is the Video element.
<br> Below is the Canvas
<br><br><br> Why does the canvas below stop when the video is scrolled out of view
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
但这对于浏览器来说是很大的开销,并且您将失去从此元素中查找的可能性(因为它现在呈现一个流)。
因此,如果您确实需要这个,您也可以考虑在其他画布上进行自己的控件。
最后,他们显然只对静音视频执行此操作,因此如果您同意失去自动播放功能,您也可以删除该功能muted
属性并将其音量设置为0
:
(() => {
let vid = document.getElementById('vid1');
let can = document.getElementById('can1');
let ctx = can.getContext('2d');
vid.volume = 0; // replace muted
vid.play()
.catch(() => {
// in case we're not allowed to play, wait for user approval
console.log('click anywhere to start playback');
addEventListener('click',
e => {console.clear();vid.play()},
{once:true}
)
});
anim();
function anim() {
requestAnimationFrame(anim);
ctx.drawImage(vid, 0, 0, 400, 224)
}
})();
html {
padding: 20px 0;
background-color: #efefef;
}
body {
width: 400px;
padding: 40px;
margin: 0 auto;
background: #fff;
box-shadow: 1px 1px 5px rgba(0, 0, 0, 0.5);
}
video {
width: 400px;
display: block;
}
#can1 {
position: absolute;
top: calc( 100vh + 100px);
}
<canvas id='can1' height=224px width=400px></canvas>
<video autobuffer controls autoplay id='vid1'>
<source id="mp4" src="https://upload.wikimedia.org/wikipedia/commons/transcoded/2/22/Volcano_Lava_Sample.webm/Volcano_Lava_Sample.webm.360p.webm" type="video/mp4">
</video>
<br> Above is the Video element.
<br> Below is the Canvas
<br><br><br> Why does the canvas below stop when the video is scrolled out of view
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
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