我创建了两个代币 (YAY e sYAY) 和一个 StakeRewards 智能合约。
代码如下:
// SPDX-License-Identifier: MIT
pragma solidity ^0.8.0;
import "@openzeppelin/contracts/token/ERC20/ERC20.sol";
contract YAYToken is ERC20 {
constructor(uint256 initialSupply) ERC20("YAY", "YAY") {
_mint(msg.sender, initialSupply);
}
}
// SPDX-License-Identifier: MIT
pragma solidity ^0.8.0;
import "@openzeppelin/contracts/token/ERC20/ERC20.sol";
contract stkYAYToken is ERC20 {
constructor(uint256 initialSupply) ERC20("Stake YAY", "sYAY") {
_mint(msg.sender, initialSupply);
}
}
// SPDX-License-Identifier: MIT
pragma solidity ^0.8;
// Hero Prime Staking v1.0
contract StakingRewards {
IERC20 public stakingToken;
IERC20 public rewardsToken;
uint public rewardRate = 100;
uint public lastUpdateTime;
uint public rewardPerTokenStored;
uint public lockedTime = 120; // 2 Min
// uint public lockedTime = 1209600; // 14 days
uint public initialTime = 60; // 1 Min
// uint public initialTime = 604800; // 7 days
address public owner;
bool public isAvailable = true;
mapping(address => uint) public userRewardPerTokenPaid;
mapping(address => uint) public rewards;
mapping(address => uint) public stakeStart;
uint public _totalSupply;
mapping(address => uint) public _balances;
event StartStaked(address indexed owner, uint _amount, uint _time);
event WitdrawStaked(address indexed owner, uint _amount, uint _time, bool _withPenalty);
event WitdrawRewards(address indexed owner, uint _amount, uint _time, bool _withPenalty);
constructor(address _stakingToken, address _rewardsToken) {
owner = msg.sender;
stakingToken = IERC20(_stakingToken);
rewardsToken = IERC20(_rewardsToken);
}
modifier onlyOwner() {
require(msg.sender == owner);
_;
}
function transferOwnership(address _newOwner) external onlyOwner{
owner = _newOwner;
}
function pause() public onlyOwner{
isAvailable = false;
}
function unpause() public onlyOwner{
isAvailable = true;
}
function rewardPerToken() public view returns (uint) {
if (_totalSupply == 0) {
return 0;
}
return
rewardPerTokenStored +
(((block.timestamp - lastUpdateTime) * rewardRate * 1e18) / _totalSupply);
}
function earned(address account) public view returns (uint) {
return
((_balances[account] *
(rewardPerToken() - userRewardPerTokenPaid[account])) / 1e18) +
rewards[account];
}
modifier updateReward(address account) {
rewardPerTokenStored = rewardPerToken();
lastUpdateTime = block.timestamp;
rewards[account] = earned(account);
userRewardPerTokenPaid[account] = rewardPerTokenStored;
_;
}
function changeRate(uint _newRate) public onlyOwner{
rewardRate = _newRate;
}
function stake(uint _amount) external updateReward(msg.sender) {
require(isAvailable == true, "The Staking is Paused");
_totalSupply += _amount;
_balances[msg.sender] += _amount;
stakeStart[msg.sender] = block.timestamp;
stakingToken.transferFrom(msg.sender, address(this), _amount);
emit StartStaked(msg.sender, _amount, block.timestamp);
}
function withdraw(uint256 _amount) external updateReward(msg.sender) {
require( (block.timestamp - stakeStart[msg.sender]) >= initialTime, "Not time yet" );
require(_balances[msg.sender] > 0, "You don't have any tokens Staked");
require(_balances[msg.sender] >= _amount, "You don't have enought tokens in Staking");
if((block.timestamp - stakeStart[msg.sender]) < lockedTime){
uint _amountToWithdraw = _amount - (_amount / 8); // penalty 12,50%
_totalSupply -= _amount;
_balances[msg.sender] -= _amount;
stakingToken.transfer(msg.sender, _amountToWithdraw);
emit WitdrawStaked(msg.sender, _amountToWithdraw, block.timestamp, true);
}else{
_totalSupply -= _amount;
_balances[msg.sender] -= _amount;
stakingToken.transfer(msg.sender, _amount); // without penalty
emit WitdrawStaked(msg.sender, _amount, block.timestamp, false);
}
}
function getReward() external updateReward(msg.sender) {
require( (block.timestamp - stakeStart[msg.sender]) >= initialTime, "Not time yet" );
if((block.timestamp - stakeStart[msg.sender]) < lockedTime){
uint reward = rewards[msg.sender] - (rewards[msg.sender] / 8); // penalty 12,50%
rewards[msg.sender] = 0;
rewardsToken.transfer(msg.sender, reward);
emit WitdrawRewards(msg.sender, reward, block.timestamp, true);
}else{
uint reward = rewards[msg.sender];
rewards[msg.sender] = 0;
rewardsToken.transfer(msg.sender, reward); // without penalty
emit WitdrawRewards(msg.sender, reward, block.timestamp, false);
}
}
function changeLockedTime(uint _newLockedTime) public onlyOwner{
lockedTime = _newLockedTime;
}
function changeInitialReward(uint _newInitialReward) public onlyOwner{
initialTime = _newInitialReward;
}
function getStaked(address _account) external view returns(uint){
return _balances[_account];
}
}
interface IERC20 {
function totalSupply() external view returns (uint);
function balanceOf(address account) external view returns (uint);
function transfer(address recipient, uint amount) external returns (bool);
function allowance(address owner, address spender) external view returns (uint);
function approve(address spender, uint amount) external returns (bool);
function transferFrom(
address sender,
address recipient,
uint amount
) external returns (bool);
event Transfer(address indexed from, address indexed to, uint value);
event Approval(address indexed owner, address indexed spender, uint value);
}
我在 remix 中部署了这些智能合约,但是当我尝试使用低值(例如 1000)调用 stake 方法时,remix 返回以下错误:
交易至 StakeRewards.stake 待处理...
交易到 StakeRewards.stake 时出错:虚拟机错误:恢复。
恢复
交易已恢复到初始状态。
合同给出的原因:“ERC20:津贴不足”。
调试事务以获取更多信息。
你知道为什么吗?
非常感谢。