我有一个按钮,按下它会播放一个随机声音剪辑,然后播放另一个声音剪辑,然后通过一个媒体播放器播放另一个声音剪辑,但是多次按下该按钮(15-20 次)后,所有音频都会停止。我在播放最后一个音频剪辑后释放媒体播放器,所以我不认为这是原因。有什么指点吗?
public class Main extends Activity {
MediaPlayer mp;
Button generate;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
generate = (Button) findViewById(R.id.sound);
}
public void youSir (View view)
{
generate.setVisibility(View.INVISIBLE);
Random randomGenerator = new Random();
int randomInt = randomGenerator.nextInt(3) + 1;
switch (randomInt){
case 1: mp = MediaPlayer.create(this, R.raw.beg); mp.start();
break;
case 2: mp = MediaPlayer.create(this, R.raw.begone); mp.start();
break;
case 3: mp = MediaPlayer.create(this, R.raw.begtwo); mp.start();
break;
}
mp.setOnCompletionListener(new OnCompletionListener(){
// @Override
public void onCompletion(MediaPlayer arg0) {
audioTwo();
}
});
}
protected void audioTwo() {
// TODO Auto-generated method stub
Random randomGenerator = new Random();
int randomInt = randomGenerator.nextInt(3) + 1;
switch (randomInt){
case 1: mp = MediaPlayer.create(this, R.raw.start); mp.start();
break;
case 2: mp = MediaPlayer.create(this, R.raw.end); mp.start();
break;
case 3: mp = MediaPlayer.create(this, R.raw.mid); mp.start();
break;
}
mp.setOnCompletionListener(new OnCompletionListener(){
// @Override
public void onCompletion(MediaPlayer arg0) {
audioThree();
}
});
}
protected void audioThree() {
// TODO Auto-generated method stub
Random randomGenerator = new Random();
int randomInt = randomGenerator.nextInt(3) + 1;
switch (randomInt){
case 1: mp = MediaPlayer.create(this, R.raw.three); mp.start();
break;
case 2: mp = MediaPlayer.create(this, R.raw.two); mp.start();
break;
case 3: mp = MediaPlayer.create(this, R.raw.one); mp.start();
break;
mp.setOnCompletionListener(new OnCompletionListener(){
// @Override
public void onCompletion(MediaPlayer arg0) {
mp.stop();
mp.release();
generate.setVisibility(View.VISIBLE);
}
});
}
这是一个有点老的问题,但我尝试回答它,以防其他人遇到类似的问题。
您的音频资源即将耗尽。代码实际上并没有全部释放MediaPlayer
实例。每次运行仅释放三分之一。audioTwo()
and audioThree
分配新的MediaPlayer
实例到mp
变量,但它们不会释放已经存储在其中的实例。做类似的事情:
protected void audioTwo() {
// RELEASING PREVIOUS MEDIAPLAYER
mp.release();
Random randomGenerator = new Random();
int randomInt = randomGenerator.nextInt(3) + 1;
switch (randomInt){
case 1: mp = MediaPlayer.create(this, R.raw.start); mp.start();
break;
...
同样适用于audioThree()
.
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