If View2
正在被用于View1
你可以这样做:
View1:
struct FirstView: View {
@State var count = 0
var body: some View {
VStack{
Text("\(self.count)")
Button(action:
{self.count = self.count-10})
{
Text("-")
}
SecondView(count: self.$count)
}
}
}
And View2:
struct SecondView: View {
@Binding var count: Int
var body: some View {
Button(action: {self.count = 0}) {
Text("Reset")
}
}
}
Edit
如果它们是完全不同的视图并且需要单一事实来源,您可以使用 observableObject/EnvironmentVariables。最好的方法是将环境变量添加到ContentView
它首先定义在SceneDelegate
ContentView().environmentObject(SourceOfTruth())
这是真相来源:
class SourceOfTruth: ObservableObject{
@Published var count = 0
}
然后您可以将 EnvironmentObjects 用于其他视图:
这是ContentView
:
struct ContentView: View {
@EnvironmentObject var truth: SourceOfTruth
var body: some View {
VStack {
FirstView()
SecondView()
}
}
}
Here is FirstView
:
struct FirstView: View {
@EnvironmentObject var truth: SourceOfTruth
var body: some View {
VStack{
Text("\(self.truth.count)")
Button(action:
{self.truth.count = self.truth.count-10})
{
Text("-")
}
}
}
}
Here is SecondView
:
struct SecondView: View {
@EnvironmentObject var truth: SourceOfTruth
var body: some View {
Button(action: {self.truth.count = 0}) {
Text("Reset")
}
}
}