using System.Collections;using System.Collections.Generic;using UnityEngine;using UnityEngine.UI;publicclassControlButton:MonoBehaviour{// Start is called before the first frame updatepublicGameObject cube;Button changecolor;voidStart(){
cube = GameObject.Find("Cube");
changecolor = transform.Find("ChangeC").GetComponent<Button>();
changecolor.onClick.AddListener(changeColor);}publicvoidchangeColor(){
cube.GetComponent<MeshRenderer>().material.color = Color.green;}}