导语
冬日当然要和心爱的人一起去滑雪,
徜徉在雪白的世界,
浪漫又刺激!唯有爱和滑雪不可辜负!
不但风景绝美,而且还超!会!玩!
现在还不是时候 但秋天已过半动冬天还会远吗?
既然不能现在去滑雪,但是小编可以先让大家身临其境~
带大家做一款超好玩的滑雪小游戏,还可以练习滑雪姿势哦~
正文
环境安装部分(1):
Python版本:3.6
pygame模块;
pip install pygame
以及一些Python自带的模块。
游戏图片素材(2):可自行修改。
设置号各种音乐、字体、图片路径(3):
'''图片路径'''
SKIER_IMAGE_PATHS = [
os.path.join(os.getcwd(), 'resources/images/skier_forward.png'),
os.path.join(os.getcwd(), 'resources/images/skier_right1.png'),
os.path.join(os.getcwd(), 'resources/images/skier_right2.png'),
os.path.join(os.getcwd(), 'resources/images/skier_left2.png'),
os.path.join(os.getcwd(), 'resources/images/skier_left1.png'),
os.path.join(os.getcwd(), 'resources/images/skier_fall.png')
]
OBSTACLE_PATHS = {
'tree': os.path.join(os.getcwd(), 'resources/images/tree.png'),
'flag': os.path.join(os.getcwd(), 'resources/images/flag.png')
}
'''背景音乐路径'''
BGMPATH = os.path.join(os.getcwd(), 'resources/music/bgm.mp3')
'''字体路径'''
FONTPATH = os.path.join(os.getcwd(), 'resources/font/FZSTK.TTF')
游戏规则:
玩家通过“AD”键或者“←→”操控前进中的滑雪者,努力避开路上的树,尽量捡到路上的小旗。
如果碰到树,则得分减50,如果捡到小旗子,则得分加10。
滑雪者参赛人员设置:拥有向左向右偏移等能力,如下图:
向左: 向右:直线:左偏:右偏:
操作玩家滑雪,拥有不同方向的偏移能力,那还需要什么嘞?当然是障碍物啦。
'''创建障碍物'''
def createObstacles(s, e, num=10):
obstacles = pygame.sprite.Group()
locations = []
for i in range(num):
row = random.randint(s, e)
col = random.randint(0, 9)
location = [col*64+20, row*64+20]
if location not in locations:
locations.append(location)
attribute = random.choice(list(cfg.OBSTACLE_PATHS.keys()))
img_path = cfg.OBSTACLE_PATHS[attribute]
obstacle = ObstacleClass(img_path, location, attribute)
obstacles.add(obstacle)
return obstacles
游戏中剪刀路上的小旗子肯定会加分,碰到树减分,所以设置了分数显示:
'''显示分数'''
def showScore(screen, score, pos=(10, 10)):
font = pygame.font.Font(cfg.FONTPATH, 30)
score_text = font.render("Score: %s" % score, True, (0, 0, 0))
screen.blit(score_text, pos)
附代码游戏主程序:
'''主程序'''
def main():
# 游戏初始化
pygame.init()
pygame.mixer.init()
pygame.mixer.music.load(cfg.BGMPATH)
pygame.mixer.music.set_volume(0.4)
pygame.mixer.music.play(-1)
# 设置屏幕
screen = pygame.display.set_mode(cfg.SCREENSIZE)
pygame.display.set_caption('滑雪游戏 源码基地:#959755565 ')
# 游戏开始界面
ShowStartInterface(screen, cfg.SCREENSIZE)
# 实例化游戏精灵
# --滑雪者
skier = SkierClass()
# --创建障碍物
obstacles0 = createObstacles(20, 29)
obstacles1 = createObstacles(10, 19)
obstaclesflag = 0
obstacles = AddObstacles(obstacles0, obstacles1)
# 游戏clock
clock = pygame.time.Clock()
# 记录滑雪的距离
distance = 0
# 记录当前的分数
score = 0
# 记录当前的速度
speed = [0, 6]
# 游戏主循环
while True:
# --事件捕获
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
sys.exit()
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_LEFT or event.key == pygame.K_a:
speed = skier.turn(-1)
elif event.key == pygame.K_RIGHT or event.key == pygame.K_d:
speed = skier.turn(1)
# --更新当前游戏帧的数据
skier.move()
distance += speed[1]
if distance >= 640 and obstaclesflag == 0:
obstaclesflag = 1
obstacles0 = createObstacles(20, 29)
obstacles = AddObstacles(obstacles0, obstacles1)
if distance >= 1280 and obstaclesflag == 1:
obstaclesflag = 0
distance -= 1280
for obstacle in obstacles0:
obstacle.location[1] = obstacle.location[1] - 1280
obstacles1 = createObstacles(10, 19)
obstacles = AddObstacles(obstacles0, obstacles1)
for obstacle in obstacles:
obstacle.move(distance)
# --碰撞检测
hitted_obstacles = pygame.sprite.spritecollide(skier, obstacles, False)
if hitted_obstacles:
if hitted_obstacles[0].attribute == "tree" and not hitted_obstacles[0].passed:
score -= 50
skier.setFall()
updateFrame(screen, obstacles, skier, score)
pygame.time.delay(1000)
skier.setForward()
speed = [0, 6]
hitted_obstacles[0].passed = True
elif hitted_obstacles[0].attribute == "flag" and not hitted_obstacles[0].passed:
score += 10
obstacles.remove(hitted_obstacles[0])
# --更新屏幕
updateFrame(screen, obstacles, skier, score)
clock.tick(cfg.FPS)
游戏效果图:
总结
好啦!这款滑雪小游戏就写完啦,大家来一展身手叭~
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