我设法解决了这个问题。其工作原理如下:https://gyazo.com/4c32e855becff72f8979650545ad7f39 https://gyazo.com/4c32e855becff72f8979650545ad7f39
我就是这样做的:
- 首先将依赖项添加到您的项目中:
// Navigation with Compose
implementation "androidx.navigation:navigation-compose:2.5.0"
// Modal Drawer Layout
implementation "androidx.drawerlayout:drawerlayout:1.1.1"
// Coroutines
implementation "org.jetbrains.kotlinx:kotlinx-coroutines-android:1.6.4"
- 首先为应用程序创建 TopAppBar。这是以下代码:
@Composable
fun TopBar(scope: CoroutineScope, scaffoldState: ScaffoldState) {
TopAppBar(
title = { Text(text = stringResource(R.string.app_name), fontSize = 18.sp) },
navigationIcon = {
IconButton(onClick = {
scope.launch {
scaffoldState.drawerState.open()
}
}) {
Icon(Icons.Filled.Menu, "")
}
},
backgroundColor = colorResource(id = R.color.purple_200),
contentColor = Color.White
)
}
- 接下来,创建一个密封类。这个类将代表你想要放在抽屉里的物品。我举以下例子:
sealed class NavDrawerItem(var route: String, var icon: Int, var title: String) {
object Add : NavDrawerItem("add", android.R.drawable.ic_menu_add, "Add")
object Edit : NavDrawerItem("edit", android.R.drawable.ic_menu_edit, "Edit")
object Search : NavDrawerItem("search", android.R.drawable.ic_menu_search, "Search")
object Location : NavDrawerItem("location", android.R.drawable.ic_menu_mylocation, "Location")
object Preferences : NavDrawerItem("preferences", android.R.drawable.ic_menu_preferences, "Preferences")
}
- 现在,创建荧光笔。当抽屉中的某个项目被按下时,这将突出显示被按下的项目。
@Composable
fun DrawerItem(item: NavDrawerItem, selected: Boolean, onItemClick: (NavDrawerItem) -> Unit) {
val background = if (selected) R.color.purple_200 else android.R.color.transparent
Row(
verticalAlignment = Alignment.CenterVertically,
modifier = Modifier
.fillMaxWidth()
.clickable(onClick = { onItemClick(item) })
.height(45.dp)
.background(colorResource(id = background))
.padding(start = 10.dp)
) {
Image(
painter = painterResource(id = item.icon),
contentDescription = item.title,
colorFilter = ColorFilter.tint(Color.White),
contentScale = ContentScale.Fit,
modifier = Modifier
.height(35.dp)
.width(35.dp)
)
Spacer(modifier = Modifier.width(7.dp))
Text(
text = item.title,
fontSize = 18.sp,
color = Color.White
)
}
}
- 在这里,我们为各个项目创建每个屏幕。每个项目有 1 个可组合屏幕。我创建了一个简单快速的屏幕,但您可以在这里创建自己的屏幕。
@Composable
fun AddScreen() {
Column(
modifier = Modifier
.fillMaxSize()
.background(colorResource(id = R.color.myColor))
.wrapContentSize(Alignment.Center)
) {
Text(
text = "Add Screen",
fontWeight = FontWeight.Bold,
color = Color.White,
modifier = Modifier.align(Alignment.CenterHorizontally),
textAlign = TextAlign.Center,
fontSize = 25.sp
)
}
}
@Composable
fun EditScreen() {
Column(
modifier = Modifier
.fillMaxSize()
.background(colorResource(id = R.color.myOrange))
.wrapContentSize(Alignment.Center)
) {
Text(
text = "Edit Screen",
fontWeight = FontWeight.Bold,
color = Color.White,
modifier = Modifier.align(Alignment.CenterHorizontally),
textAlign = TextAlign.Center,
fontSize = 25.sp
)
}
}
@Composable
fun SearchScreen() {
Column(
modifier = Modifier
.fillMaxSize()
.background(colorResource(id = R.color.purple_500))
.wrapContentSize(Alignment.Center)
) {
Text(
text = "Search Screen",
fontWeight = FontWeight.Bold,
color = Color.White,
modifier = Modifier.align(Alignment.CenterHorizontally),
textAlign = TextAlign.Center,
fontSize = 25.sp
)
}
}
@Composable
fun LocationScreen() {
Column(
modifier = Modifier
.fillMaxSize()
.background(colorResource(id = R.color.myGreen))
.wrapContentSize(Alignment.Center)
) {
Text(
text = "Location Screen",
fontWeight = FontWeight.Bold,
color = Color.White,
modifier = Modifier.align(Alignment.CenterHorizontally),
textAlign = TextAlign.Center,
fontSize = 25.sp
)
}
}
@Composable
fun PreferencesScreen() {
Column(
modifier = Modifier
.fillMaxSize()
.background(colorResource(id = R.color.myGreen))
.wrapContentSize(Alignment.Center)
) {
Text(
text = "Preference Screen",
fontWeight = FontWeight.Bold,
color = Color.White,
modifier = Modifier.align(Alignment.CenterHorizontally),
textAlign = TextAlign.Center,
fontSize = 25.sp
)
}
}
- 现在我们需要使用 navcontroller 和 navHostController 创建实际的导航。我们通过以下方式做到这一点:
@Composable
fun ComposeNavigation(navController: NavHostController) {
NavHost(navController, startDestination = NavDrawerItem.Add.route) {
composable(NavDrawerItem.Add.route) {
AddScreen()
}
composable(NavDrawerItem.Edit.route) {
EditScreen()
}
composable(NavDrawerItem.Search.route) {
SearchScreen()
}
composable(NavDrawerItem.Location.route) {
LocationScreen()
}
composable(NavDrawerItem.Preferences.route) {
PreferencesScreen()
}
}
}
- 之后,使用所有项目、协程和 navbackstack 创建 DrawerLayout。
@Composable
fun DrawerLayout(scope: CoroutineScope, scaffoldState: ScaffoldState, navController: NavController) {
val items = listOf(
NavDrawerItem.Add,
NavDrawerItem.Edit,
NavDrawerItem.Search,
NavDrawerItem.Location,
NavDrawerItem.Preferences
)
Column {
// Header
Image(
painter = painterResource(id = R.drawable.ic_launcher_foreground),
contentDescription = R.drawable.ic_launcher_foreground.toString(),
modifier = Modifier
.height(100.dp)
.fillMaxWidth()
.padding(10.dp)
)
Spacer(
modifier = Modifier
.fillMaxWidth()
.height(5.dp)
)
val navBackStackEntry by navController.currentBackStackEntryAsState()
val currentRoute = navBackStackEntry?.destination?.route
items.forEach { item ->
DrawerItem(item = item, selected = currentRoute == item.route, onItemClick = {
navController.navigate(item.route) {
navController.graph.startDestinationRoute?.let { route ->
popUpTo(route) {
saveState = true
}
}
launchSingleTop = true
restoreState = true
}
scope.launch {
scaffoldState.drawerState.close()
}
})
}
}
}
- 最后,我们创建将作为我们应用程序的主框架的 mainLayout。这里将使用顶栏和抽屉内容的脚手架:
@SuppressLint("UnusedMaterialScaffoldPaddingParameter")
@Composable
fun MainLayout() {
val scaffoldState = rememberScaffoldState(rememberDrawerState(DrawerValue.Closed))
val scope = rememberCoroutineScope()
val navController = rememberNavController()
Scaffold(
scaffoldState = scaffoldState,
topBar = { TopBar(scope = scope, scaffoldState = scaffoldState) },
drawerBackgroundColor = colorResource(id = R.color.myColor),
drawerContent = {
DrawerLayout(scope = scope, scaffoldState = scaffoldState, navController = navController)
},
) {
ComposeNavigation(navController = navController)
}
}
希望这可以帮助任何正在寻找功能性导航抽屉的人!如果这对您有用,请随意给它一个向上箭头。快乐编码!