1.Portable.BouncyCastle 引入
右键解决方案的引用,选择管理NuGet程序包
在浏览的搜索框中搜索:“Portable.BouncyCastle”
选择第一个,在右侧点击安装即可完成程序包的引入。
2.SM3
2.1.公共方法
public class SupportClass
{
/// <summary>
/// Performs an unsigned bitwise right shift with the specified number
/// </summary>
/// <param name="number">Number to operate on</param>
/// <param name="bits">Ammount of bits to shift</param>
/// <returns>The resulting number from the shift operation</returns>
public static int URShift(int number, int bits)
{
if (number >= 0)
return number >> bits;
else
return (number >> bits) + (2 << ~bits);
}
/// <summary>
/// Performs an unsigned bitwise right shift with the specified number
/// </summary>
/// <param name="number">Number to operate on</param>
/// <param name="bits">Ammount of bits to shift</param>
/// <returns>The resulting number from the shift operation</returns>
public static int URShift(int number, long bits)
{
return URShift(number, (int)bits);
}
/// <summary>
/// Performs an unsigned bitwise right shift with the specified number
/// </summary>
/// <param name="number">Number to operate on</param>
/// <param name="bits">Ammount of bits to shift</param>
/// <returns>The resulting number from the shift operation</returns>
public static long URShift(long number, int bits)
{
if (number >= 0)
return number >> bits;
else
return (number >> bits) + (2L << ~bits);
}
/// <summary>
/// Performs an unsigned bitwise right shift with the specified number
/// </summary>
/// <param name="number">Number to operate on</param>
/// <param name="bits">Ammount of bits to shift</param>
/// <returns>The resulting number from the shift operation</returns>
public static long URShift(long number, long bits)
{
return URShift(number, (int)bits);
}
}
2.2.GeneralDigest
/// <summary>
/// General
/// </summary>
public abstract class GeneralDigest : IDigest
{
private const int BYTE_LENGTH = 64;
private byte[] xBuf;
private int xBufOff;
private long byteCount;
internal GeneralDigest()
{
xBuf = new byte[4];
}
internal GeneralDigest(GeneralDigest t)
{
xBuf = new byte[t.xBuf.Length];
Array.Copy(t.xBuf, 0, xBuf, 0, t.xBuf.Length);
xBufOff = t.xBufOff;
byteCount = t.byteCount;
}
public void Update(byte input)
{
xBuf[xBufOff++] = input;
if (xBufOff == xBuf.Length)
{
ProcessWord(xBuf, 0);
xBufOff = 0;
}
byteCount++;
}
public void BlockUpdate(
byte[] input,
int inOff,
int length)
{
//
// fill the current word
//
while ((xBufOff != 0) && (length > 0))
{
Update(input[inOff]);
inOff++;
length--;
}
//
// process whole words.
//
while (length > xBuf.Length)
{
ProcessWord(input, inOff);
inOff += xBuf.Length;
length -= xBuf.Length;
byteCount += xBuf.Length;
}
//
// load in the remainder.
//
while (length > 0)
{
Update(input[inOff]);
inOff++;
length--;
}
}
public void Finish()
{
long bitLength = (byteCount << 3);
//
// add the pad bytes.
//
Update(unchecked((byte)128));
while (xBufOff != 0) Update(unchecked((byte)0));
ProcessLength(bitLength);
ProcessBlock();
}
public virtual void Reset()
{
byteCount = 0;
xBufOff = 0;
Array.Clear(xBuf, 0, xBuf.Length);
}
public int GetByteLength()
{
return BYTE_LENGTH;
}
internal abstract void ProcessWord(byte[] input, int inOff);
internal abstract void ProcessLength(long bitLength);
internal abstract void ProcessBlock();
public abstract string AlgorithmName { get; }
public abstract int GetDigestSize();
public abstract int DoFinal(byte[] output, int outOff);
}
2.3.SM3Digest
public class SM3Digest : GeneralDigest
{
public override string AlgorithmName
{
get
{
return "SM3";
}
}
public override int GetDigestSize()
{
return DIGEST_LENGTH;
}
private const int DIGEST_LENGTH = 32;
private static readonly int[] v0 = new int[] { 0x7380166f, 0x4914b2b9, 0x172442d7, unchecked((int)0xda8a0600), unchecked((int)0xa96f30bc), 0x163138aa, unchecked((int)0xe38dee4d), unchecked((int)0xb0fb0e4e) };
private int[] v = new int[8];
private int[] v_ = new int[8];
private static readonly int[] X0 = new int[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
private int[] X = new int[68];
private int xOff;
private int T_00_15 = 0x79cc4519;
private int T_16_63 = 0x7a879d8a;
public SM3Digest()
{
Reset();
}
public SM3Digest(SM3Digest t) : base(t)
{
Array.Copy(t.X, 0, X, 0, t.X.Length);
xOff = t.xOff;
Array.Copy(t.v, 0, v, 0, t.v.Length);
}
public override void Reset()
{
base.Reset();
Array.Copy(v0, 0, v, 0, v0.Length);
xOff = 0;
Array.Copy(X0, 0, X, 0, X0.Length);
}
internal override void ProcessBlock()
{
int i;
int[] ww = X;
int[] ww_ = new int[64];
for (i = 16; i < 68; i++)
{
ww[i] = P1(ww[i - 16] ^ ww[i - 9] ^ (ROTATE(ww[i - 3], 15))) ^ (ROTATE(ww[i - 13], 7)) ^ ww[i - 6];
}
for (i = 0; i < 64; i++)
{
ww_[i] = ww[i] ^ ww[i + 4];
}
int[] vv = v;
int[] vv_ = v_;
Array.Copy(vv, 0, vv_, 0, v0.Length);
int SS1, SS2, TT1, TT2, aaa;
for (i = 0; i < 16; i++)
{
aaa = ROTATE(vv_[0], 12);
SS1 = aaa + vv_[4] + ROTATE(T_00_15, i);
SS1 = ROTATE(SS1, 7);
SS2 = SS1 ^ aaa;
TT1 = FF_00_15(vv_[0], vv_[1], vv_[2]) + vv_[3] + SS2 + ww_[i];
TT2 = GG_00_15(vv_[4], vv_[5], vv_[6]) + vv_[7] + SS1 + ww[i];
vv_[3] = vv_[2];
vv_[2] = ROTATE(vv_[1], 9);
vv_[1] = vv_[0];
vv_[0] = TT1;
vv_[7] = vv_[6];
vv_[6] = ROTATE(vv_[5], 19);
vv_[5] = vv_[4];
vv_[4] = P0(TT2);
}
for (i = 16; i < 64; i++)
{
aaa = ROTATE(vv_[0], 12);
SS1 = aaa + vv_[4] + ROTATE(T_16_63, i);
SS1 = ROTATE(SS1, 7);
SS2 = SS1 ^ aaa;
TT1 = FF_16_63(vv_[0], vv_[1], vv_[2]) + vv_[3] + SS2 + ww_[i];
TT2 = GG_16_63(vv_[4], vv_[5], vv_[6]) + vv_[7] + SS1 + ww[i];
vv_[3] = vv_[2];
vv_[2] = ROTATE(vv_[1], 9);
vv_[1] = vv_[0];
vv_[0] = TT1;
vv_[7] = vv_[6];
vv_[6] = ROTATE(vv_[5], 19);
vv_[5] = vv_[4];
vv_[4] = P0(TT2);
}
for (i = 0; i < 8; i++)
{
vv[i] ^= vv_[i];
}
// Reset
xOff = 0;
Array.Copy(X0, 0, X, 0, X0.Length);
}
internal override void ProcessWord(byte[] in_Renamed, int inOff)
{
int n = in_Renamed[inOff] << 24;
n |= (in_Renamed[++inOff] & 0xff) << 16;
n |= (in_Renamed[++inOff] & 0xff) << 8;
n |= (in_Renamed[++inOff] & 0xff);
X[xOff] = n;
if (++xOff == 16)
{
ProcessBlock();
}
}
internal override void ProcessLength(long bitLength)
{
if (xOff > 14)
{
ProcessBlock();
}
X[14] = (int)(SupportClass.URShift(bitLength, 32));
X[15] = (int)(bitLength & unchecked((int)0xffffffff));
}
public static void IntToBigEndian(int n, byte[] bs, int off)
{
bs[off] = (byte)(SupportClass.URShift(n, 24));
bs[++off] = (byte)(SupportClass.URShift(n, 16));
bs[++off] = (byte)(SupportClass.URShift(n, 8));
bs[++off] = (byte)(n);
}
public override int DoFinal(byte[] out_Renamed, int outOff)
{
Finish();
for (int i = 0; i < 8; i++)
{
IntToBigEndian(v[i], out_Renamed, outOff + i * 4);
}
Reset();
return DIGEST_LENGTH;
}
private int ROTATE(int x, int n)
{
return (x << n) | (SupportClass.URShift(x, (32 - n)));
}
private int P0(int X)
{
return ((X) ^ ROTATE((X), 9) ^ ROTATE((X), 17));
}
private int P1(int X)
{
return ((X) ^ ROTATE((X), 15) ^ ROTATE((X), 23));
}
private int FF_00_15(int X, int Y, int Z)
{
return (X ^ Y ^ Z);
}
private int FF_16_63(int X, int Y, int Z)
{
return ((X & Y) | (X & Z) | (Y & Z));
}
private int GG_00_15(int X, int Y, int Z)
{
return (X ^ Y ^ Z);
}
private int GG_16_63(int X, int Y, int Z)
{
return ((X & Y) | (~X & Z));
}
}
2.4.加解密方法封装
public static class Sm3Crypto
{
/// <summary>
/// sm3加密(使用自定义密钥)
/// </summary>
/// <param name="data"></param>
/// <returns></returns>
public static byte[] ToSM3byte(string data, string key)
{
byte[] msg1 = Encoding.Default.GetBytes(data);
byte[] key1 = Encoding.Default.GetBytes(key);
KeyParameter keyParameter = new KeyParameter(key1);
SM3Digest sm3 = new SM3Digest();
HMac mac = new HMac(sm3);//带密钥的杂凑算法
mac.Init(keyParameter);
mac.BlockUpdate(msg1, 0, msg1.Length);
byte[] result = new byte[mac.GetMacSize()];
mac.DoFinal(result, 0);
return Hex.Encode(result);
}
/// <summary>
/// sm3加密
/// </summary>
/// <param name="data"></param>
/// <returns>二进制数组</returns>
public static byte[] ToSM3byte(string data)
{
var msg = Encoding.Default.GetBytes(data);//把字符串转成16进制的ASCII码
SM3Digest sm3 = new SM3Digest();
sm3.BlockUpdate(msg, 0, msg.Length);
byte[] md = new byte[sm3.GetDigestSize()];//SM3算法产生的哈希值大小
sm3.DoFinal(md, 0);
return Hex.Encode(md);
}
/// <summary>
/// sm3加密
/// </summary>
/// <param name="data"></param>
/// <returns>16进制字符串</returns>
public static string ToSM3HexStr(string data)
{
var msg = Encoding.Default.GetBytes(data);//把字符串转成16进制的ASCII码
SM3Digest sm3 = new SM3Digest();
sm3.BlockUpdate(msg, 0, msg.Length);
byte[] md = new byte[sm3.GetDigestSize()];//SM3算法产生的哈希值大小
sm3.DoFinal(md, 0);
return new UTF8Encoding().GetString(Hex.Encode(md));
}
/// <summary>
/// sm3加密(使用自定义Hex密钥)
/// </summary>
/// <param name="data"></param>
/// <param name="key"></param>
/// <returns></returns>
public static string ToSM3HexStr(string data, string key)
{
byte[] msg1 = Encoding.Default.GetBytes(data);
byte[] key1 = HexStringToBytes(key);
KeyParameter keyParameter = new KeyParameter(key1);
SM3Digest sm3 = new SM3Digest();
HMac mac = new HMac(sm3);//带密钥的杂凑算法
mac.Init(keyParameter);
mac.BlockUpdate(msg1, 0, msg1.Length);
byte[] result = new byte[mac.GetMacSize()];
mac.DoFinal(result, 0);
return new UTF8Encoding().GetString(Hex.Encode(result));
}
/// <summary>
/// 16进制格式字符串转字节数组
/// </summary>
/// <param name="hexString"></param>
/// <returns></returns>
public static byte[] HexStringToBytes(string hexString)
{
hexString = Regex.Replace(hexString, @".{2}", "$0 ");
//以 ' ' 分割字符串,并去掉空字符
string[] chars = hexString.Split(new char[] { ' ' }, StringSplitOptions.RemoveEmptyEntries);
byte[] returnBytes = new byte[chars.Length];
//逐个字符变为16进制字节数据
for (int i = 0; i < chars.Length; i++)
{
returnBytes[i] = Convert.ToByte(chars[i], 16);
}
return returnBytes;
}
}
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