//被改变的物体
public GameObject Tab3;
//需要改变的图片
public Sprite Tab3Img;
//加载将要用于修改的图片的路径
public string TabImgPath2 = "Image/2";
void Start()
{
//找到要被改变图片的物体
Tab3 = GameObject.Find("Canvas/MainCanvas(Clone)/DaoHang/Tab1(3)");
//加载图片
Tab3Img = Resources.Load(TabImgPath2, typeof(Sprite)) as Sprite;
//改变图片
Tab3.GetComponent<Image>().sprite = Tab3Img;
}